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Main Forums => General Discussion => Topic started by: Nuclear Catastrophe on March 01, 2013, 10:05:50 PM

Title: Losing is fun.
Post by: Nuclear Catastrophe on March 01, 2013, 10:05:50 PM
A great motto that needs to be adopted by EfU :)

Enjoy your defeats.  Most of them are a case of bad luck (those crits/seemingly impossible will saves that were made!), bad timing, or bad decisions.  Always be improving, and hopefully you'll be that bit luckier next time.

x
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Post by: Teeth in a Bowl on March 01, 2013, 10:33:15 PM
Losing is only fun if, like in Dwarf Fortress, everyone and everything goes down in a flood of magma.
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Post by: el groso on March 02, 2013, 12:41:17 AM
amen
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Post by: Pool on March 02, 2013, 04:06:55 AM
If it made me laugh, or it was perma-death, then I'm usually okay with it. Otherwise, it'll bother me that I have to pick up the pieces to resume the character's activities.

I think Jaydemoon's Chosen of Gruumsh murdering me, with my last words being 'WE MAKE FUCK' in an attempt to draw him off of Faye was a pretty good way to die. :u
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Post by: Yes I Can Be A Tree on March 02, 2013, 04:29:51 AM
Quote from: ShadowCharlatan;327648...and don't be afraid to try things where you know you will probably lose.

This. This. This.
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Post by: Ironside on March 02, 2013, 06:46:11 PM
Sometimes losing spectacularly is miles more entertaining than succeeding.
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Post by: Jasede on March 06, 2013, 04:22:50 AM
I must be having more fun than all of you combined then! :P
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Post by: efuincarnate on March 06, 2013, 04:40:48 AM
No way! I am having a blast!!

:P
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Post by: Joe Desu on March 06, 2013, 05:59:03 AM
Naturally.
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Post by: lovethesuit on March 06, 2013, 06:46:22 AM
It goes against everything I'm used to, but I must grudgingly agree.

It's just getting myself to act on it that's the key.

My last character died rather abruptly but I think it was a good death, and I'm glad that the other players involved got something out of it.
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Post by: The Old Hack on March 06, 2013, 01:04:16 PM
Winning can be fun.

Winning all the time isn't fun. It's boring.

Ergo, losing is a prerequisite for having fun.

(Probably there is some sort of hole in that logic, but what the hey, I believe it.)
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Post by: Somniis on March 06, 2013, 02:01:25 PM
It's all about balance imo... Too much of one flavour can turn us into undead turnips.

I read this short-story by Borges recently called, "The Lottery in Babylon". Some aspects of the story describe a culture's growing obsession with self-mutilation and extreme sports.. in an effort to have meaningful life experiences while confined inside a perpetually emprisoning society.

It got me thinking of aspects of EFU. Basically, how we find all these crazy ways to 'Escape'.

http://www.class.uh.edu/mcl/faculty/armstrong/cityofdreams/texts/babylon.html

Having said that... SC's challenging comment about players taking risks even when you know you'll likely lose... is certainly something I feel has broken me out of my own shell of gaming expectations.... I'm still taking baby steps away from my Ego's stifling program of having to win the unwinnable... I know we can't win at EFU and it's silly to attempt to; and that watching stories unfold in all their glorious and inglorious details is part of the entertainment.

Agreeing to lose has definitely taken me to some unthinkably cool new places.
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Post by: sylvyrdragon on March 06, 2013, 10:27:35 PM
Losing can be fun... losing all the time is not.
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Post by: Mort on March 07, 2013, 02:19:14 AM
Losers.
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Post by: Vlaid on March 07, 2013, 03:11:47 AM
You can't lose when you always intended to do that thing that you died doing.
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Post by: Big Orc Man on March 07, 2013, 03:29:20 AM
Hydralisks, Mutalisks, and Obelisks.

Three recipes for fun time.
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Post by: The Old Hack on March 07, 2013, 10:31:26 AM
Oddly enough, the most enjoyable characters I have ever played were all defined by having picked unwinnable fights to fight. And the greatest end I had for any of them was showing final defiance to an unbeatable enemy.

As to BOM, I suggest he combine all three above into the BOMalisk. A manyheaded energy-blasting aberration that turns its victims into stone. How's that for a triple threat? >.>
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Post by: Black_TopHat on March 07, 2013, 05:14:07 PM
I gotta agree with a lot of people before me, Losing leads to so much funner events. I find nothing greater than scraping yourself together off the floor and then tossing yourself right at it, even if you'll end up in pieces again.

Just today I lost and it led to a step in my character arc that i'm very excited to pursue. All losing is to me in EfU is just an opportunity by another name.
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Post by: N/A on March 08, 2013, 02:51:54 PM
A thug never loses.
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Post by: HalflingPower on March 08, 2013, 03:22:40 PM
Im a roach Hydra Explosive Alchemist fire barrel kind of man.