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Main Forums => Bug Reports => Topic started by: Exothermic Oxidation on March 30, 2013, 01:10:48 AM

Title: Tower of Mercy Succubus
Post by: Exothermic Oxidation on March 30, 2013, 01:10:48 AM
I doubt that this is intentional. When pacing through one of the transitory abyssal prisons in the Tower of Mercy, a succubi in a cell is capable of summoning an identical succubus. It usually spawns outside of the cell, and is abnormaly strong with a DR of 20, level drain and Evard's Black Tentacles as per the vanilla NWN model. It tends to waylay whole parties, and should be removed imo.
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Post by: hellothere on March 30, 2013, 01:23:33 AM
Saying it casts Evard's Black Tentacles is not enough.

It SPAMS Evard's Black Tentacles. At least 7 in total, with no issue to drop 4 of them at a single spot.

Very insanely difficult indeed.
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Post by: Mort on March 30, 2013, 12:19:17 PM
Because one needs to absolutely kill everything glowing red in a dungeon.
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Post by: Spiffy Has on March 30, 2013, 02:21:35 PM
DMs have said time and time again it wasn't a bug.
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Post by: Ryan on March 30, 2013, 04:14:46 PM
It's tough as hell, but beatable. And you don't HAVE to kill everything in there, btw.
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Post by: Yalta on March 30, 2013, 06:11:12 PM
I guess there is a reason its avoidable. Only attempt if you are a badass.
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Post by: Exothermic Oxidation on March 30, 2013, 08:12:16 PM
It was hardly avoidable. The succubi spotted us right as we entered the area, and she promptly got Evard's flinging before all had time to chug an invis. We weren't intending on killing anything in that prison.
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Post by: VanillaPudding on March 31, 2013, 12:32:18 AM
I believe the "bug" here would be that the imprisoned outsider is capable of summoning another outside of the cage. The one summoned is actually far superior to the normal spawn that is trapped ( if I remember correctly ) as it uses some default ability over a spell.
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Post by: el groso on March 31, 2013, 02:12:25 AM
Quote from: VanillaPudding;330426I believe the "bug" here would be that the imprisoned outsider is capable of summoning another outside of the cage. The one summoned is actually far superior to the normal spawn that is trapped ( if I remember correctly ) as it uses some default ability over a spell.

Yes, that! It has happened to me before, I don't think it's intended. They actually cast the spammed evards out of the cage, and sometimes before the PCs have crossed the main gate.
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Post by: Yalta on March 31, 2013, 09:45:20 AM
Ahh. OK *that* sounds liked a bug... un-EFU'd spawn spamming a nasty spell that is unavoidable doesn't sound all that balanced.
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Post by: Howlando on March 31, 2013, 07:18:12 PM
It's not intended, although part of me likes that at least one part of that quest is kind of deadly. Nevertheless, should probably be removed.
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Post by: Yalta on March 31, 2013, 07:20:29 PM
Resist that part of you Howland. Resist it I say!