What better means to combat the continued xp nerfs of the dungeonhitlers than another addition to this award-winning quest series?
Imo Orcs in spelljammer
This should be a Mist time-travel scenario where the players get dropped in Red Eleint to participate in the doomed defence of an outpost the Orcs called "Lives of a Cat" because it had survived for stupidly long. The action consists of a steadily increasing stream of more and more powerful Orc spawns until it is a floodwave of Gathmaars and Shargaas Elites. The scenario ends when the player party is wiped.
~tOH.
I don't know, isn't Orc Chieftan getting a bit old? I don't know if he'd be able to reprise his lead role for a fourth stint on the stage...
I forgot to include a suggested reward, so when the scenario ends, the surviving Orcs get 1000 XP and 150 gold each.
Quote from: The Old Hack;332267I forgot to include a suggested reward, so when the scenario ends, the surviving Orcs get 1000 XP and 150 gold each.
Best Idea Ever.
Jokes aside, I really like the idea of a ''vision'' quest with increasingly difficult waves of orc invaders. Just give the characters the option to wake up out of the vision at the end of each wave. The reward gets better the longer you're able to hold off the orcs !
Pure epic.
That would be spectacular, I would do a quest like that even if it drained supplies. +1
Anticipating increased demand for orc blood, I already had a sequel to orcs 3 prepared and it is in the module hidden very well. Go out and look for it, folks!
Orcs 4: Revenge of the Gaathmar imo
MURDERHOLE!
Finally some quality DMing from 9lives.
Once this fine new addition to the Orcs quest series has been hammered out, I would suggest for Orcs 5 a plot twist is in order.
Each PC is transformed into an orc and you must defend your tribal encampment from waves of adventurers.
Quote from: Vlaid;332291Each PC is transformed into an orc and you must defend your tribal encampment from waves of adventurers.
YES! Best idea EVER! ^^
Quote from: Vlaid;332291Once this fine new addition to the Orcs quest series has been hammered out, I would suggest for Orcs 5 a plot twist is in order.
Each PC is transformed into an orc and you must defend your tribal encampment from waves of adventurers.
This.
Orks orks orks orks orks orks orks.
Orcs 4: Orc Harder
Quote from: AKMatt;332279Anticipating increased demand for orc blood, I already had a sequel to orcs 3 prepared and it is in the module hidden very well. Go out and look for it, folks!
Orcs 4 needs a rebalance, tbh. 52 xp at level 9? I thought we were creating this quest to help alleviate the high-end experience grind. I want to hit level 11.
The loot was terrible, too. The heroic gaathmar dropped a couple of dryroots and a +1 fortitude greataxe, and the end chest was massively underwhelming for the amount of potions I had to go through. Totally not worth it. Please give me more free cure crits for my grinding. I suggest adding cure critical wound consumables at least.
Quote from: Ryan;332301Orcs 4: Orc Harder
Left 4 Orcs: Survival horror in an Orc-dominated future.
Quote from: Canzah;332290Finally some quality DMing from 9lives.