Can we please get the entrance to Lower and the Canals swapped at the very least if not moving it even further away? It is frustrating in both directions. You can flee back to Sanctuary too quickly and into Lower too quickly to avoid conflict and pvp around the In Between.
Totally support. I would love it if the lower stairs were basically where the "watchpost defense" quest placable was, near that weird cross thing.
Well the nearness also forces interactions. I just wish transitions took more than just [Click away] and were more involved.
Make it a single round delay to transition down into lower? Or into upper?
I'm not sure expanding a wasteland really will improve conflict. In EFU:A we had a wide gap between areas and it was painful to watch PCs just blindly sprint through an area from one NPC area to the next to avoid ambush, conflict, etc.
Quote from: Random_White_Guy;n649209I'm not sure expanding a wasteland really will improve conflict. In EFU:A we had a wide gap between areas and it was painful to watch PCs just blindly sprint through an area from one NPC area to the next to avoid ambush, conflict, etc.
Well, people do that right now, only you have considerably less time to ambush them because they're about five to eight seconds apart if you run at full blast.
Upper has historically had the upper hand on lower. I don't know why it needs to be easier for upper gank squads. I don't know why they need more advantages.
If anything give lower more ways to bypass the barbican.
There are plenty of choke point areas as it is.