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Main Forums => Bug Reports => Topic started by: Dirge of Karrnath on February 10, 2017, 09:37:19 PM

Title: Tribal Guardian: Armor of the Wilds
Post by: Dirge of Karrnath on February 10, 2017, 09:37:19 PM
If a cloth armor already has a magic bonus of +1, which is often the case on the module, then the perk bonus is smaller, even if those bonuses don't stack.
 
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Post by: Dirge of Karrnath on February 17, 2017, 09:51:53 PM
To be a little more clear;

If you wear a leather armor +1, your AC will be lower than if you're wearing a normal leather armor.
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Post by: sharkinajar on February 17, 2017, 10:32:26 PM
So if you're wearing +1 leather armor, you won't get any kind of ac bonus from the perk.
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Post by: Dirge of Karrnath on February 18, 2017, 01:01:48 AM
You'll get an ac bonus, from the perk, that is 1 point lower than if the armor was not +1.

And since they are bonuses of the same type, they do not stack. The result is that your character's AC is lower.
 
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Post by: Skovox Blitzer on February 18, 2017, 04:09:48 PM
This is a result of the script trying to prevent things like +1 ac bracers (which are now pretty rare, but used to be fairly common back in the day) from adding to regular worn armor.  So, you can't wear full plate and get the bonus from the bracers, too.  Since the 'Armor of the Wilds' doesn't recognize the +1 on the clothes, but the script does, you end up with -1 ac penalty.
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Post by: Dirge of Karrnath on March 02, 2017, 09:21:47 PM
Little bump.
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Post by: Dirge of Karrnath on March 25, 2017, 06:07:36 PM
Bumpidoo.
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Post by: bobofwestoregonusa on March 27, 2017, 12:57:13 PM
This isn't a bug, you might just be better off applying your +1 armor bonus to an item that lacks that bonus but has much more beneficial properties.
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Post by: Dirge of Karrnath on April 22, 2017, 05:46:22 PM
Bump
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Post by: Dirge of Karrnath on May 11, 2017, 04:13:48 PM
Ok, it's been over 3 months, bumped many times, still not fixed nor acknowledged.

How can I politely say you guys suck?
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Post by: Talir on May 11, 2017, 05:11:01 PM
Locked.