EFUPW Forums

Main Forums => Suggestions => Topic started by: petey512 on February 12, 2017, 10:40:27 PM

Title: Bloodtail Cove bonus quest reward
Post by: petey512 on February 12, 2017, 10:40:27 PM
Hey guys. This is probably one of my favorite quests in the game. I particularly like the bonus mission you can do where it takes into account the combined party's efuss sailing check.

However, and I think I'm not alone in thinking this, it seems that the end reward for that section is a little lackluster.

It's my understanding the final chest used to contain various loot. I'm sure this was changed due to balance and risk/reward issues, but I was wondering if the reward could be changed to something a little more themed towards the quest? Pirate swag would be really awesome to have. The regular portion of the quest does a good job of this. Gold, jewels, and neat sea/reptilian themed loot. To go the extra mile and only get a small cache of potions, (cache seems too generous a word here, to me,) just doesn't feel right.

Thanks for what you do guys.

 
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Post by: Kinslayer988 on February 13, 2017, 01:38:27 AM
I agree. For there being a cool chest there isnt that much that comes from it. I'd like to see the second part get more for loot. If the DMs are worried that having a cache at the end with potions is too much, change it to gold and gems!

Maybe have the end be a pile of gems with random magic such as acidic stones, colorspray dust, fire ruby etc.
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Post by: Black_TopHat on February 13, 2017, 03:52:40 AM
Or better yet, change it back to the way it used to b, at least gear wise.. We have an EXCELLENT "EfU generic" loot table of flavorful drops such as Kuo-Toa, Orog, Rebel, and Knight to name a few. These are great pieces of low to mid level bits, and there'd be no better place to have a hodge podge collection of items then a pirate trove! I dont care much for potions, but this used to be one of my favorite quests for the ability to play dressup, and it feels a real shame to lose it entirely.
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Post by: Talir on February 13, 2017, 02:43:53 PM
First I hear of it. It does not spawn any randomly generated items anymore? At all?
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Post by: The Void That Binds on February 13, 2017, 02:48:41 PM
The three times I did it, it spawned something like 5 (or 10, can't recall) cure moderate potions in the chest, or some other potions.
I was always just 'one stack of potions' and that's about it - no actual items.
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Post by: petey512 on February 13, 2017, 07:35:09 PM
I can second void. It's usually around 15 cure moderate potions and about three random potions.
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Post by: Talir on February 13, 2017, 07:54:53 PM
This is a bug and will be fixed eventually.
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Post by: Talir on February 14, 2017, 10:45:09 PM
Fixed for next reset.