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Main Forums => General Discussion => Topic started by: Ladocicea on October 09, 2013, 07:07:54 PM

Title: Roleplaying Properly
Post by: Ladocicea on October 09, 2013, 07:07:54 PM
EFU is a roleplaying environment, and generally I should say it's quite remarkable how consistently everyone roleplays overall, with some people roleplaying exceptionally.

One thing that I find extremely offputting, however, and which is likely only such an issue due to the generally excellent standard of roleplay we have here, is when people speak ICly in ridiculous, anachronistic colloquialisms, or overly Americanised vernacular.

I'm talking about saying things like "OK!" "Hey!" "Wait up!", calling someone "Buddy", or "Pal", or calling people "Guys!", saying "Wait a sec", gratuitous swearing (which is a separate but related issue) and other such things IG or on the forums. I have noticed that even some players I would rate as exceptional in their roleplaying ability and contributions to the community are guilty of this.

It's a small gripe but I often feel that very few people really truly, deeply consider what their PC should be saying and how they should say it, and just speak as themselves but with some limitations upon their behaviour and how they'll react to things e.g. because they're a cleric of a certain deity, or "whatever" (also not appropriate).

I would just really appreciate it if people "cut it out" (another one I don't want to see IG), because this kind of thing is never appropriate. I realise people may be doing it without noticing, but that's why I'd ask you to put a little more thought into what you're saying before you say it. Please speak as though you're writing dialogue for a novel set in Sanctuary.
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Post by: Random_White_Guy on October 09, 2013, 07:19:54 PM
Not my fault your generation can't handle my swag.

#twerkmill #OnceyougoBlackguild #EFUndies #BathHouseBanter #YouOnlyLevelOnce
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Post by: AllMYBudgies on October 09, 2013, 08:20:30 PM
Ok guys.
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Post by: Voideka on October 09, 2013, 09:39:21 PM
Quotewhen people speak ICly in ridiculous, anachronistic colloquialisms

An anachronism is a chronological inconsistency. D&D doesn't take place in the past, it's not the middle ages. It takes place in it's own universe, and as such there is no such thing as an anachronism when compared with our own language. There's no reason that words and phrases like 'hey' and 'wait up' wouldn't exist.

That said, I'm alright with the occasional use of such language, but I do think people should avoid using it too often.
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Post by: Lira on October 09, 2013, 10:05:42 PM
This is absurd, not only in its premise that these terms somehow produce low-quality roleplaying, but in suggesting that people aren't putting thought in to the way their character speaks.

 First, we're dealing with real-time text, which is an extraordinarily limited medium. Consider how much "bandwidth" you have when you communicate as a character in a tabletop gaming session: intonation, accent, volume, pronunciation, emphasis, facial expression, eye contact (or lack thereof), posture, proximity, touch, gesture, general body language, and those are just the ones I can think of offhand. These are the basic tools of human communication, ones a good player uses in every single scene with content beyond “kill it and take its stuff.” These tools let us transmit an enormous quantity of information in literally the blink of an eye.  

 Now think about what happens when you have to communicate the same amount of information through text. If you're in a play-by-post format you can still manage most of that, but it requires a level of written detail that is going to be agonizing to read through for most people, because let's face it, genuinely talented and polished writers are not the usual PbP RP demographic. And that's okay – it just means that we lose some of that bandwidth, so we have to do more with less. The remaining channels of communication have to be used more effectively, usually by exaggerating them. So instead of writing three sentences about a character's posture, proximity, and general body language, you might say “loomed over him, black and broad, a thunderhead in darkened mail.” If you were “writing dialogue for a novel set in Sanctuary,” this is how you would do it.
 
 Now throw in real-time and everything goes to hell. You're no longer at your leisure to think of just the right way to phrase something to get the most out of your limited bandwidth, you need it now. Body language and manner of speech become an order of magnitude more difficult.  They're still possible through emotes, but emotes take up precious time and communicate less than speech. Your main tools in Neverwinter's real-time plain-text are word choices, dialect, exaggerated accents, volume as indicated through capitalization, and emphasis as indicated by emphasis marks like *X* or -X-.
 
 Here's an example taken from actual play – which is, frankly, the only kind that actually matters. For those of you who don't know, I play Ananfel Alanuil. He's a young Sun Elf, probably in his late teens human-equivalent, who's had to grow up much too fast and isn't adapting well. Ananfel's my first PC on EFU, and as with every new PW I try, I went with a personality that I'm familiar with from tabletop play so I could slide more easily in to the role instead of juggling that and a new setting and mechanics at the same time. Specifically, he's a gentle, kind-hearted person who's still got a lot of youthful vibrancy and even a little innocence and naivete, who recognizes that all of those things are being eroded by the horror all around him.
 
 I borrowed a lot of those elements directly from a character I played for two years in a recent tabletop game, again because it was a useful touchstone. When I play Ananfel, I consciously try to bring forward the voice and mannerisms of that other character and translate them in to a real-time plain-text format. But so much of that character lived in channels of communication which aren't available to me in NWN1, or only available at considerable cost in time and written characters: a soft, lightly accented voice, a pacing to his speech that alternated between halting uncertainty and a sudden childlike rush of words, the body language of an underdeveloped and vulnerable teen, intense eye contact or sudden aversion, and on and on.  

 Sure, I could put a lot of that in the description, but let's be honest here, nobody keeps up the description of the person they're interacting with and references it whenever they speak, or memorizes the descriptions of every PC they encounter. So in lacking these tools I rely on so heavily to portray the character, what can I use instead? Mostly through grammar and style, and some emoting. Where the older elves on EFU (Liruwen, Arantras, Saeros, etc) rarely use contractions and stick to the most Tolkienian grammar they can find, I almost always use contracted forms and try to sound, for lack of a better way to put it, like a normal person. I -emphasize- words a lot too, but that's just my style as a player. I do this to call attention to the fact that he's still young, that he hasn't grown in to the “elfness” of the older generation, but it doesn't always work. Too often I find the character comes across as either a bit too jaded or goofy, and striking a middle ground can be too bland. Frequent emotes help, but it's not a perfect solution. My bandwidth is limited just like everyone else.
 
 I doubt anyone will disagree about avoiding the egregiously anachronistic, but limiting our already-narrow channels of communication isn't going to do any good, especially at the level you're describing: hey is objectionable? Seriously? Given the limitations of our medium, the more restrictions you place on grammar and word choice in particular, the more similar all dialogue becomes. If you want everyone to sound like they come directly from Tolkien or, god help us, Moorcock, well, you're on staff so I suppose you can do that. But there are much, much more productive things you could be doing with your time than playing word-police.
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Post by: putrid_plum on October 09, 2013, 10:10:55 PM
LOL
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Post by: Lunivere on October 09, 2013, 10:20:23 PM
Pretty damn solid statement from Lira there. Sort of what I was getting at in IRC, but much more eloquently worded.
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Post by: VengefulSeraphim on October 09, 2013, 10:21:27 PM
It seems some people have their jimmies rustled.
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Post by: Ryan on October 09, 2013, 10:23:07 PM
Every time someone brings up gratuitous swearing or even exhibits confusion at the word "fuck" in this setting I point them towards Gadyw Aberdenn. In other words: it's not unprecedented. A touch of class is great, but I take umbrage to the idea that it's somehow ruining immersion. Some people really like to swear, and characters who are low-brow by design should be free to exhibit such traits.

And with the other points, I have to agree that railing against contemporary shorthand and slang is ridiculous - no one wants to see references to memes and legitimate anachronisms, of course, but simple words and turns of phrase should not be such an issue for people, and certainly should not be indicative that someone's roleplay is somehow "improper" as is implied by this thread.
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Post by: granny on October 09, 2013, 10:24:58 PM
I partially agree with this and I would like to work on Voideka's general concept, which is what I mostly conceive as the reality.

One good example to give emphasis on what Voideka has exposed is reflected in the cultural arrangements that not rarely are closer to the XXI Century Western Society than they are to the Middle Ages. The view of the children and its role in the society is a good example, for instance. The taboos, division of ages, worry and care that are given currently in the D&D's scene (or at least EFU's) are not the ones related to the medieval children. The concept of infancy as an age separated from the adulthood and that needs to be protected (the orphanage), schooled (the first sistematic institutions dedicated to the teaching of the masses were created in the middle of the middle ages and they were for adults, the universities) and nurtured (legal age for crimes, marriage and so on)  are a modern concept that started to be developed after the renaissance and would only be developed after the industrial revolution. Nonetheless, our EFU children imaginary framework is structured much around the contemporaneous view of the western culture. And not only it, if we start analyzing, we might catch other other escaping butterflies.

Add to it the Steampunk current trend and you could have some Victorian touch to it all. Currently I see the server much more as a crazy soup that has space for consistent, flavorful and intentional fusions and mixtures. I feel myself many times guilty on the in consistency issue. That is a difficult subject when English is not your Native Language (and when you do little effort to advance on it other than write, read and listen, but not study), and when you have little focus due to enjoying mixing too many things into the same bucket.

Those things pointed out, it is nice when you can structure a concept that would sound like a gangsta but for some crazy reason, it fits perfectly on the setting. Also, I must emphasize that I would love to see our more skilled linguists to get out of their pockets some Archaic English Speakers.
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Post by: Jayde Moon on October 09, 2013, 10:36:49 PM
Quote from: Ladocicea;357737It's a small gripe.

Folks could go back and forth on this all day, whether folks would or wouldn't speak a certain way in a make believe fantasy realm based on our real world middle ages period (or even whether our real world middle ages is the only source of inspiration for the setting (it isn't)).  We could argue about whether we think it's silly to say 'Aye, laddie' if you are playing a dwarf (... for the... *sigh* Delvin..).  Just how scampish should halflings be?

The bottom line to take away from Lado's original post is that there may be some ways to really take your RP to the next level and really considering how your character would speak (rather than resorting to your own colloquialisms) could be one of them!

Maybe you have your heart set on playing a fellow who just calls everyone 'Guys'.  That's fine, even if someone doesn't like it, it's a 'small gripe'.  But at least it is something you thought about, rather than just a default word you use.

The other thing to take away from Lado's post is that:  "HEY, you guys are so awesome, I'm going to pick nits to really push us to the next level."

Don't take offense.  Take pride.
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Post by: Candyman2 on October 09, 2013, 10:59:55 PM
Minor issue, if it is one at all.
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Post by: Inquisitor on October 09, 2013, 11:01:05 PM
I think if people saying, "Wait up" is currently note-worthy as a RP issue to be brought up in a community forum... then all of us must be the best Roleplayers in the world. >^.^<
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Post by: Big Orc Man on October 10, 2013, 02:30:55 AM
Lira, I actually agree with most of what you said, but I'm not sure why there is so much hostility there.

Ladocicea politely stated his preferences without any threat of punishment or heavy-handed enforcement.

There really isn't any need for such an over-the-top, inflammatory response.  

Let's keep things civil here in Discussion.
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Post by: Inquisitor on October 10, 2013, 02:40:06 AM
Lado gave me bad RP tokens for saying "What's up" to some rock worms.
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Post by: el groso on October 10, 2013, 02:40:14 AM
Please, enlighten me on what I should use on IC informal situations, from a friendly PC towards a friendly PC, as replacement for these:
"Hey"
"Buddy" / "Bud"
"Pal"
"Guys"

Thanks.
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Post by: Inquisitor on October 10, 2013, 02:42:03 AM
I'm not your 'buddy', 'pal'.

http://www.youtube.com/watch?v=BcbJGGjevOQ
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Post by: Ook on October 10, 2013, 03:31:08 AM
I don't see what the big deal is. I don't have a problem with any examples in the OP and, while I do agree that at some point things do become silly, I think that everyone on the server does consider appropriate language for their PCs and I've yet to see a single person crossing the lines of what I'd consider to be thematically appropriate language.

Until someone's starting sendings with "sup dudes?" I don't think there's a problem.
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Post by: Inquisitor on October 10, 2013, 03:40:31 AM
Why can their not be a concept about a laid back guy who smokes too much weed and it's reflected in his speech?
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Post by: Pup on October 10, 2013, 03:41:52 AM
It's no big deal.  Lado is just acknowledging the RP and offering a way to take it to an even higher level.  That said I understand the arguments noting that everything must be typed.  When I first joined here, 7 or 8 years ago, my typing was so slow I must have driven people nuts.  It drove me nuts.  Thankfully now I can at least type proficiently if not very well.

Just take your normal 'awesome' and kick it up a notch.
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Post by: Ladocicea on October 10, 2013, 07:36:24 AM
I am pretty amused at the outrage this has caused.

To be honest I don't even necessarily consider this to be reaching-for-the-stars in terms of your RP, although of course it can be if your character speaks in a particularly brilliant way. But generally I consider it pretty fundamental that we don't have people running around saying "What's up guys" in a setting that has knights, dragons, swords and sorcery, and so on. It's distinguishable from how you'd talk if you were playing WoW, and that's what bothers me. It feels MMOish.

I'm not asking everyone to talk in the same way, just in a way that's artful and considered, rather than the same as how you personally would speak in every-day life, because at that point I can't help but see the person behind the character and it distracts me from the character itself.
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Post by: el groso on October 10, 2013, 07:45:01 AM
I'm not being sarcastic or spiteful in any way when I ask this. English is my third language, and I just want to learn what's the appropriate replacement for these, in an informal IC conversation, coming from a youthful friendly PC, towards friendly people:
"Hey"
"Buddy" / "Bud"
"Pal"
"Guys"

Thanks.
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Post by: Damien on October 10, 2013, 07:52:13 AM
Obviously what Lado was getting at was he doesn't like people who are using it for the sake of being lazy and in effect breaking character at that point.               I would add though in this setting there should be room for the disembodied youths unable to act appropriately due to their culture being destroyed, though I do emphasise the youths only part.
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Post by: VanillaPudding on October 10, 2013, 08:05:44 AM
Quote from: el groso;357835I'm not being sarcastic or spiteful in any way when I ask this. English is my third language, and I just want to learn what's the appropriate replacement for these, in an informal IC conversation, coming from a youthful friendly PC, towards friendly people:
"Hey"
"Buddy" / "Bud"
"Pal"
"Guys"

Thanks.

"Hey" is completely acceptable as it's nearly a thousand years old and has not changed meaning. The second two and the third refer to a friend, companion, or colleague of sorts.  The last could be replaced by many things depending upon the reference.

   You might say "Hello travelers" instead of "Hey guys" if you stumble upon a group of people you don't know too well, and I believe that such circumstances are what may have sparked this thread in the first place. "Hey guys" somewhat appears like you are greeting the OOC group of players / friends rather than the characters themselves.
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Post by: SN on October 10, 2013, 08:17:04 AM
FAIR TIDINGS, SOJOURNER.
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Post by: Anthee on October 10, 2013, 09:10:31 AM
I think Lado's point is valid, even if it's a small gripe, as said. It's not about some individual expressions, it's about the general impression you give with the words you choose. A few lapses here and there don't break the immersion but consistent anachronisms will do that. (And I think it's fair to speak about anachronisms here because FR quite obviously is mostly based on medieval times / early Renaissance, as are most other similar fantasy worlds.)

I do hope, though, that players and DMs who pay attention to this issue remember that there are quite a few non-native speakers of English in the playerbase, even among the DMs as a matter of fact. I assume there could also be some relatively young players here whose understanding of what counts as an anachronism may be limited. In both cases, you simply can't expect the same level of emulation of past English dialects, of all things, that an educated English-speaking person would be able to accomplish.

That said, I wish people wouldn't treat bringing up this issue as an absurd joke. None of this is ridiculous in the least. It's difficult for many reasons, some of which Lira brought up already, but if done properly, it really does improve the level of immersion in EfU.
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Post by: Bearic on October 11, 2013, 01:29:15 AM
Quote from: el groso;357835I'm not being sarcastic or spiteful in any way when I ask this. English is my third language, and I just want to learn what's the appropriate replacement for these, in an informal IC conversation, coming from a youthful friendly PC, towards friendly people:
"Hey"
"Buddy" / "Bud"
"Pal"
"Guys"
 
Thanks.

 Neighbor or Kindred might work, I've been using Comrade myself. Don't know if that's better, but there's a feeling I want with it.
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Post by: Ook on October 11, 2013, 01:41:01 AM
What about "friend"?
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Post by: Kinslayer988 on October 11, 2013, 02:13:10 AM
"Charge the enemy my companions!"
"HEEYYYAAAH!"
"BAD LUCK UPON THESE CRETINS TYCHE!"
"TEMPUS LEAD US FOR BATTLE!"
"YOLOSWAG"
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Post by: Dillusionist on October 11, 2013, 02:59:46 AM
American colloquialisms, provided they don't reference non-existance things, don't seem anymore out of place than pseudo - cockney, irish, german, slavic, etc. accents that people use to represent the way their character speaks. I would expect this more-so in an outlandish city like Sanctuary where culture and slang have (probably?) deviated from Faerun over the centuries. I remember playing Dragon Age and being really taken with how the dwarves sounded like sleezy sheriffs out of a western, rather than scottsmen. Unless the goal is to be George R.R. Martin and create Europe all over again I don't see injecting some lite Americana into fantasy as particularly immersion breaking. It can actually be pretty interesting.

I agree with the main point of the post, that there are certain things people just shouldn't say like "jeez" (derrivative from "Jesus"), but I don't see why a street waif from the work-mill can't say "wait up, guys!" Obviously it has the Dickensian thing going, but Sanctuary never really struck me as a subterranean London.
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Post by: xXCrystal_Rose on October 11, 2013, 03:00:12 AM
There is a female voiceset that says "Hey there" as the greeting. I will have to use that for my next character and ensure that the voice is the only thing I greet with just to bother people who don't like the word 'Hey'.
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Post by: Vault Shrike on October 11, 2013, 03:03:53 AM
I use some of the following:

"Hail there", "Greetings", "Hoy there", "Hail", "Halt, traveler", "Hold, I bid you", "Good tidings", "Well-met", "Hold up", "I bid you stop".

Also, "Fellows", "Comrades", "Allies".
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Post by: Knight Of Pentacles on October 11, 2013, 03:15:15 AM
you're not doing it right
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Post by: UnholyWon on October 11, 2013, 03:22:14 AM
I type slow, slower than most on the server. So quick and easy phrases are sort of a "go to" for me. Beyond that, I'm usually here to enjoy a -game- or "game", period.
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Post by: Disco on October 11, 2013, 09:53:04 AM
As long as people dont use the word "fuck" Im fine. God I hate that word in EFU it just dont fit.
So for what its worth Lado, I know where your going with this :)
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Post by: Anthee on October 11, 2013, 12:13:19 PM
Quote from: Dillusionist;357937American colloquialisms, provided they don't reference non-existance things, don't seem anymore out of place than pseudo - cockney, irish, german, slavic, etc. accents that people use to represent the way their character speaks.

American colloquialisms didn't exist during medieval times or early Renaissance. Many of the ones you frequently see IG didn't exist or at least weren't in widespread use until a relatively short time ago.

All of the other accents you mention, on the other hand, have been around for a long time.

It just seems pretty much common sense to me that you should at least try to avoid American colloquialisms in a knights-and-sorcery setting because knights in shining armor hadn't been around for a good while by the time Europeans had settled America.
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Post by: Knight Of Pentacles on October 11, 2013, 01:02:03 PM
The grand roleplaying masters would do well to teach us peons about our colloquialism whatchamacallits
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Post by: Inquisitor on October 11, 2013, 07:52:09 PM
Quote from: Anthee;357973American colloquialisms didn't exist during medieval times or early Renaissance. Many of the ones you frequently see IG didn't exist or at least weren't in widespread use until a relatively short time ago.

All of the other accents you mention, on the other hand, have been around for a long time.

It just seems pretty much common sense to me that you should at least try to avoid American colloquialisms in a knights-and-sorcery setting because knights in shining armor hadn't been around for a good while by the time Europeans had settled America.

Yes. Such phrases didn't exist in the medieval era- men were too busy fighting dragons and illithid to consider hip new phrases.
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Post by: Doc-Holiday on October 11, 2013, 11:31:19 PM
Lets not be snarky and control our defensive reactions. The criticism was intended to push our roleplaying to a higher level not embarrass and demean. The comments were not meant as personal attacks nor did they come with a threat of punishment or retaliation so lets be the mature group of players we aught to be.
 
Granted now, my response is to the over-all tone of response, not specific. Listen to what the DMs have said, show them some respect, they've earned it.
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Post by: Inquisitor on October 12, 2013, 12:22:57 AM
This is probably the beacon we need to aspire to in EFU;

http://www.youtube.com/watch?v=aH7s2BYbUAo
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Post by: UnholyWon on October 12, 2013, 12:30:04 AM
Please try to remember most role playing degrades to this:

http://www.youtube.com/watch?v=zng5kRle4FA
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Post by: Big Orc Man on October 12, 2013, 01:24:36 AM
Guys, I really feel like the overall point is being missed.

Lado has his preferences, I have mine, Jayde has his, etc.

As a general rule, the less in-game speech sounds like an MMORPG's chat window, the better!
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Post by: Calixto on October 20, 2013, 02:33:26 PM
I believe that for people not to be defensive, the OP should not have been offensive.

One thing is to have preferences, another thing is to say people who don't share those same preferences are "guilty" of "inappropiate roleplaying". Specially when we are talking of an issue which is, to my eyes, completely irrelevant.

But let's say those words are indeed inadequate... How are we supposed to know which ones are anachronisms, American vernacular, or whatever, and which ones were used in the Middle Ages?

Secondly, if this kind of language isn't appropiate because it is anachronic, isn't 90% of the technology-related words used in the server inappropiate as well (including the very word "Machine")?

The only issue I see with these words is they are inappropiate only depending on which character people are playing. For example, while it would be ok for a thug to say "guys", "pal", "hey", etc, an "aristocratic" pc would probably use a more elaborate language.
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Post by: Anthee on October 20, 2013, 05:39:44 PM
It's really not that difficult.

Watch Lord of the Rings, or Hobbit, or Kingdom of Heaven, or Robin Hood, or any movie set in the Middle Ages or a fantasy variant thereof. Read a novel set in a similar setting. Pay attention to the dialogue in those movies and novels.
How do the characters speak?

There are no guidelines set in stone, that's for sure. But what's just as certain is that you won't find a single movie or novel like that where one of the characters would address their peers as "guys" or use words such as "jeez" or "fuck" to express their anger or frustration.

It's a blurry line, yes, and I for one don't think there's anything wrong at all with for instance the word "hey". Maybe Ladocicea was thinking of "hey guys" or something like that when he mentioned that specific word.
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Post by: Yalta on October 20, 2013, 05:44:22 PM
I agree with Lado. Personally I find use of modern terms off putting.
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Post by: Kotenku on October 20, 2013, 06:39:25 PM
To help the unwashed filth of EFU in their feeble attempts to roleplay properly I have compiled this shortlist of $10 words Ladocicea is GUARANTEED to approve of when used in game:

Sufferance
Imposition
Ennoblement
Exaltation
Impawn
Ingratiate
Decant
Lyceum
Snollygoster
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Post by: Knight Of Pentacles on October 20, 2013, 07:32:27 PM
Seriously, if we were all speaking the "historically accurate" language we'd have to learn Middle English. A language I bet no one on this entire server could form a sentence in without heading straight to Google.   Modern British English is as old as Modern American English I'm afraid.

 Just because you have a "preference" doesn't mean you get to force it on every one else.   Nor should you judge others for not wanting to live by your baseless ideals.

This thread should be locked at this point, because it was never constructive in the first place and will just lead to more inflammatory posts.
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Post by: Yalta on October 20, 2013, 07:35:39 PM
Forgotten Realms is loosely based on Tolkien Middle Earth. Trying to speak as close as you can to the way they do in LOTR is no bad thing.
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Post by: Pentaxius on October 20, 2013, 11:53:38 PM
I think this thread has served its purpose. Opinions were expressed, and we've noticed that there is alot of heterogeneity in preferences at play here. From there on, We've just been turning in circles.
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Post by: djspectre on October 21, 2013, 03:43:47 AM
I haven't read every response here, but I'll chime in after having been a player here for longer than most people who posted responses.

I get it, but I also don't.

For me, hearing modern slang terms, swears and other things does rattle the immersion level a little. I understand some people think it's okay and choose to do it, but a lot of times it's so sudden, that the dialog reads like a jerk and a punch rather than natural and flowing.

Someone said that because we are typing in real time that we are limited by that medium and thats totally correct.

How many times have you been typing a response, had to hit backspace several times and by the time you finish your typing, the person you were talking has walked through a transition? Yeah, frustrating.

The game doesn't allow for a '....typing....' thing to appear of above our heads to let us know a response is being formulated, and even if it did it would be distracting and irritating to see that above everyone's head during times when 10, 20, 40 people are all in one place.

So while speed is likely the excuse used for most people to use shortened versions of words, modern catchphrases and other things, there are ways to still type fast, communicate your idea and still stay within the bounds of your character, the setting and the D&D world itself.

That's why a lot of people use old english or basic commands to talk.

When you're party is rushing ahead "Hold!" or " A moment, please!" can do the job as well as "Wait up!"

It only takes a few seconds of planning BEFORE you login, to come up with these substitutions and honestly that's often a fraction of the time it takes for people to come up with the concept and ability list for their character.

So while it's frustrating to have to type out your emotes, I'm much more comfortable doing that than sitting at a table-top game play-acting (which I'm miserable at) a character.

I think we all just have to be more courteous and wait for a response instead of being impatient and walking off.
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Post by: Pup on October 21, 2013, 04:35:38 AM
Why is this still open?  Really?
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Post by: Caddies on October 22, 2013, 08:18:32 AM
These kinds of things boil down to taste, and Anthee is a chef de cuisine par excellence.
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Post by: SN on October 22, 2013, 11:45:44 AM
"Properly."
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Post by: Calixto on October 22, 2013, 06:35:10 PM
Quote from: Anthee;359258It's really not that difficult.

Watch Lord of the Rings, or Hobbit, or Kingdom of Heaven, or Robin Hood, or any movie set in the Middle Ages or a fantasy variant thereof. Read a novel set in a similar setting. Pay attention to the dialogue in those movies and novels.
How do the characters speak?
Well, I don't, and I bet 99% of the playerbase doesn't either, have the time or the means to watch / read enough Fantasy / Middle Ages novels / movies to acquire a "correct" vocabulary which will allow my chars to speak just like in the Middle Ages or whatever.

And the funnly thing is it would still not help. If you seriously consider LOTR, for example, a good reference for this, you are up for a big disappointement. You are right, nobody said "fuck" in these movies. The thing is, nobody said a single profanity in these movies as far as I remember. And the same happens for others movies / novels of this kind. It is an obvious fact that many authors use an artificial, unrealistically "polite" language in their works.

Or do you believe there wasn't slang in the Middle Ages?

Do you think a Middle Ages brigand would have said "Halt there, dear traveller, and let me relieve you of your gold" instead of "gimme your fuckin' purse and quick, cunt"?

Yeah, the word "fuck" was used in the Middle Ages. Which word do you think people used if not?

Therefore, what is the problem with it?

I really can't understand why people bother with these issues. One thing is obvious anachronisms like a character in a previous setting complaining about what the goverment was doing with his "tax dollars", but this is, let's face it, irrelevant if we are talking of good rp. As I said, there are countless things that should be changed if we don't want "modern" words in our setting.

Trams? Give me a break! System? Control pannel? Democracy? That term didn't come to exist in the English language until the 16th century. Etc...
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Post by: Nuclear Catastrophe on October 22, 2013, 08:54:34 PM
My word.

Look.  I think the original point was this:

That seeing people going around saying things like

"SUP DUDES, WHAT'S GOIN DOWN IN UPPER.  FO SHIZZLE THIS IS GNARLY"  

Is probably going to be a bit immersion breaking if it happens.  If I see this I will probably crush you with gleeful abandon as a member of the thought-police.  It's what I do.  Generally you'll get away with it.

However, people are mostly excellent in their writing style, tone and dialogue, so I don't know what's pre-empted this thread, I mean, I have little to no complaints about how people roleplay their characters, you all seem to do a very good job!  Well done you.
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Post by: John Doe on October 22, 2013, 09:24:14 PM
Lado has given me some valuable tips and talk-throughs when playing playing Slyd Radke that I didn't take as critism but as points for improvement.  No one's perfect and God knows I'm far from it.

The point he's made here is fair and valid and while I haven't seen regular misuse of the language, it is *still* a good point to make and to bear in mind.

.. and definitely not something that is worth some of this defensive and passive aggressive attitude that I've been seeing. Come on guys?
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Post by: Chris a gogo on December 11, 2013, 02:15:14 PM
I have read through the whole thread and in truth while i agree with the OP to some extent i also use contractions like ok but unless the server has a slang language all of it's own much like the dialogue in A clockwork orange that is to say was created just for it,then the complaint is truely a non issue as there is no standard to measure it against other than personal preference.

I would add i believe the main reason there are so many hostile posts in this thread is that the OP was written by a DM,and when a DM says you should be doing this people read it as a rule or an order,i know when i read the first post i read it that way.
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Post by: mozi on December 12, 2013, 10:18:23 AM
So I accidentally typed "Hey Todd" in-game about half an hour ago. I came here because I wasn't sure whether I should give you my character information or if you want a screenshot because I took one or what I should do so I came here just to let you know, and so you don't have to find out some other way. It was an accident and I'm sorry but if you think further action needs to be taken I'll just leave it in your hands.

I like the policy of doing this occasional grammatic bloodletting thread just to release vapours from the bubbling mass of dramatic tension. Let us always remember to give thanks that no one can take us any more serious than we take ourselves.

The funny thing is my RL buddy Todd had just dropped by when I was in-game typing so I finished typing but the wires got crossed and I typed his name instead. Isn't that embarrassing you guys? :rolleyes:
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Post by: Paha on December 12, 2013, 10:33:57 AM
Such a troll, as always.

I believe everyone has had their share to say by now, with this latest one.