Some Prefectures are pretty barren in terms of having unique benefits that support the niche it plays in Sanctuary. The Trade Hall is probably the best example of a Prefecture which has infrastructure that supports its niche. Having a monopoly over storage and market stalls pretty much allows its Prefect to control Sanctuary's trade. I think every Prefecture should have something similar. Going to list a few examples below:
High Apartments - Landlord: Prefect of this Prefecture can rent out a couple rooms within their manor, each with with very limited storage (3-5 items max) and a free rest bed.
Canal Ward - Dwarven Banking: The Prefect can grant people access to a 10,000 GP maximum deposit banking account with the Varad-Azul.
Vaults - Residential Zone: Tax revenue is substantially higher due to the Vault's population.
Crossroads - Toll Road: Able to set up various obstacles and defenses along the road to aid in the collection of tolls.
The Blue Mushroom - Pirate's Cove: Access to a smuggler's emporium containing various illicit items and cheaply priced bootlegged goods.
The Sanctuary Stadium - A free-use sending system within the stadium to be used for announcing events and broadcasting commentary. Access to throwable store made up of throwables which spawn creatures.
House of Knowledge - Hidden Archives: Access to hidden archives filled up with lore from previous settings.
I approve