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Main Forums => Suggestions => Topic started by: The Marauder on November 20, 2013, 05:19:51 AM

Title: The Gilled Giant
Post by: The Marauder on November 20, 2013, 05:19:51 AM
This random encounter is WAY too enclosed for the amount and strength of enemies in this encounter. Highly recommend making it more a bit more spacious so that players aren't immediately jumped the moment they dive in.
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Post by: Stranger on November 20, 2013, 05:31:10 AM
That was amazing.

I nearly choked on laughter when Cloudkill clipped me.
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Post by: Moonlighter on November 20, 2013, 05:32:47 AM
(http://i.imgur.com/VZHojkj.png)

best spice ever
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Post by: petey512 on November 20, 2013, 06:10:52 AM
It wasn't really spice. That's the actual spawn. We were just lucky in that a DM was there to take pity on us and make the slaughter hurt a little less.

That said, it might be a good idea to make the area a little bigger. I understand it's supposed to be challenging, but it's cloudkill and lightning spells are incredibly hard to counter on the fly, especially in close quarters. That'a full-party wipe waiting to happen.
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Post by: petey512 on November 20, 2013, 06:17:15 AM
Correction: It actually was spice. My bad.
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Post by: The Marauder on November 20, 2013, 06:49:01 AM
What/who is spice?
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Post by: Ladocicea on November 20, 2013, 08:51:41 AM
Spice is an annoying term for when DMs alter the normal setup of the gameworld to make things more interesting, specifically changing scripted quests as parties are doing them.

I will give anyone a whole character level if you create a less stupid term for this than 'spice/spicing' and proliferate it to the point where it becomes the preferred vernacular.
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Post by: Abandoned-1 on November 20, 2013, 09:23:50 AM
Improved/improve/improving/improvement.

+1
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Post by: Pigadig on November 20, 2013, 09:56:26 AM
"Murderbanditry".
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Post by: John Doe on November 20, 2013, 12:55:42 PM
Ladocicea: making a point of keeping the kitchen and efu seperated since 2005!

The OP has a good point. It's probably an oversight somehow! There's not really that many other transits in this game where enemies spawn directly in attack range.
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Post by: Moonlighter on November 20, 2013, 05:38:15 PM
Quote from: Ladocicea;362865Spice is an annoying term for when DMs alter the normal setup of the gameworld to make things more interesting, specifically changing scripted quests as parties are doing them.

I will give anyone a whole character level if you create a less stupid term for this than 'spice/spicing' and proliferate it to the point where it becomes the preferred vernacular.

zesting

jazzing (up?)

animating

DMing
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Post by: Abandoned-1 on November 20, 2013, 05:41:31 PM
Quote from: John Doe;362874Ladocicea: making a point of keeping the kitchen and efu seperated since 2005!

The OP has a good point. It's probably an oversight somehow! There's not really that many other transits in this game where enemies spawn directly in attack range.

Except that the DM put it there, and we had a blast.
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Post by: Inquisitor on November 20, 2013, 07:50:49 PM
Quote from: Ladocicea;362865Spice is an annoying term for when DMs alter the normal setup of the gameworld to make things more interesting, specifically changing scripted quests as parties are doing them.

I will give anyone a whole character level if you create a less stupid term for this than 'spice/spicing' and proliferate it to the point where it becomes the preferred vernacular.

"Benghazi-ing"

Let me know when you can login for that level. Thx!
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Post by: The Marauder on November 20, 2013, 09:09:37 PM
Enhancing is my suggestion. As in, enhancing the story/experience. :cool:
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Post by: tala_kai on November 20, 2013, 09:20:00 PM
"DM awesomed the quest!" - made it more awesome. :D (a new word!)
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Post by: djspectre on November 20, 2013, 11:10:02 PM
Spiced took hold because it's one syllable, easy to remember, catchy and can be reduced to an even simpler form of 'spice'. Whatever, it's replacement is, probably gotta meet those same things.



DM Infused quest. Just kinda slips off the tongue.

I also like 'modded'.