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Main Forums => General Discussion => Introductions and Group Management => Topic started by: Glyph on August 21, 2018, 11:49:40 AM

Title: The Rise of the Primal
Post by: Glyph on August 21, 2018, 11:49:40 AM
(https://i.imgur.com/P2zKs2T.jpg)






THE PRIMAL

The Cavern Dwellers are stirring...the Leylines ripple with seemingly anticipatory energy...the Primordial whispers its will into those who would both serve and guide it...strange symbols and carvings can be found in the sacred caverns and sites of the wild...those able to understand them are called by He of Many Faces to gather. The children of the earth, the wanderers of the dark, the keepers of the caverns, the witches of the wilds, the arbiters of balance, the beasts that wait and watch, the savages and survivors... The Primal.
 
With fun things going on in lower around the lowersman populace, and some recent activity among the drow, I feel that it is high time the primitivist/nature/mystic/primordial portion of the lower trifecta rise anew. This will sort of be a defacto subfaction as many members will likely be Covenant, but that is not required. Exiles and Spellguard, however, are not welcome. The intention of this group is to represent primtivisit, elemental based, and nature related interests while also serving to help shepherd the Primordial. There are some interesting nature and ooze related plots in play that will only get better with more player involvement.

Classes and concepts should fit this theme (druids, barbarians, nature, elemental, or ooze clerics/RGs/Sorcs, monks, rangers etc.- though not limited to these if the concept makes sense). Alignment will be loosely CN though, similar to class, others are welcomed if they are dedicated to the cause.
Title: Re: The Rise of the Primal
Post by: derkot on August 22, 2018, 08:35:55 AM
I should put few words about it.
Maybe someone interested, have some concepts in mind but not sure and have some questions. Maybe I can clear some. Since I am playing now on druid some long time.

Right now to play druid or other nature-theme character will be very hard and rough. Even ooze-theme druid will have hard time.
There many disadvantages than advantages. Playing druid or ooze druid or other nature-theme concept/class can be somewhat dissapointing.

But!
But!

EFU have many interesting special mechanical features and possible opportunities to grow.
Give to it little imagination and play on it.
Many wildshapes, groves, some items, some special animal companions and other tiny features...

With great goals, interesting concept and good play - even druids can shine in this time if you truely interested to play it.
Title: Re: The Rise of the Primal
Post by: Glyph on August 22, 2018, 02:06:02 PM
Yes druids/nature based chars can be hard in the current server setting, but rewarding for that difficulty. And, to reiterate, this is in no way limited to just druids/hardcore-nature-only PCs! Already have a few members/potential members. Come unleash your primal side and have some fun with us!
Title: Re: The Rise of the Primal
Post by: Glyph on August 27, 2018, 05:48:00 AM
Starting to gather adherents! We have some clear goals in mind and should begin stirring the EFU pot shortly! Join us!
Title: Re: The Rise of the Primal
Post by: Glyph on September 19, 2018, 07:15:58 AM
The Primal continues to grow! We have some conflict/events planned for the near future. Currently we consist of two big stronk melee fighters, a monk, and two druids. Come join us and embrace your wild side!
Title: Re: The Rise of the Primal
Post by: Glyph on September 25, 2018, 10:08:04 AM
Another melee warrior, a ooze sorc, and and ooze druid joins the Primal!