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Main Forums => Suggestions => Topic started by: Pandip on January 20, 2019, 08:42:35 PM

Title: Silence unimportant NPC dialogue
Post by: Pandip on January 20, 2019, 08:42:35 PM
With the resurgence of several players, old and new, one of the biggest issues right now is having public places making chat logs inundates with NPC dialogue. I understand there is a way in NWN to silence NPC dialogue for everyone save the person that is speaking with them. It would be great if this could be done for the non-important, low level quest NPCs, particularly those in places such as the Open Door.
Title: Re: Silence unimportant NPC dialogue
Post by: Strike_The_Earth on January 20, 2019, 09:53:25 PM
I think this is a great idea and came to suggest it also.  People seem to be clustering around the Open Door and treating a tavern like a tavern... amazing.  But, it is hard with the NPC chat.
Title: Re: Silence unimportant NPC dialogue
Post by: Howlando on January 21, 2019, 07:48:21 PM
As far as I am aware this is not possible in Neverwinter Nights?

Am I mistaken?
Title: Re: Silence unimportant NPC dialogue
Post by: treeish on January 21, 2019, 08:09:32 PM
It is possible
http://nwn.wikia.com/wiki/Keep_a_conversation_private
Title: Re: Silence unimportant NPC dialogue
Post by: Howlando on January 21, 2019, 08:43:50 PM
Yeah, I was wrong, we'll get this implemented.
Title: Re: Silence unimportant NPC dialogue
Post by: Twilight on January 22, 2019, 10:19:21 PM
Could also just have the NPC dialogue set to Whisper, Howland.
Title: Re: Silence unimportant NPC dialogue
Post by: Cat on January 24, 2019, 04:14:55 AM
It is possible to add this to the npc's in the Spinning Groat? The messages of people gambling and whatnot often gets spammed and it's hard to keep up with other things.
Title: Re: Silence unimportant NPC dialogue
Post by: Pandip on January 25, 2019, 02:36:07 AM
Making Rose of the Wheel and the Groat Gainer whisper and/or reducing the spam of their text would go incredibly far in making the Spinning Groat a good roleplaying hub.

(https://i.gyazo.com/2621a4e827a74de4810e1b04700e332d.png)

(https://i.gyazo.com/1c820025beefc44319457999f5c1aa89.png)
Title: Re: Silence unimportant NPC dialogue
Post by: Howlando on January 25, 2019, 08:17:33 PM
I silenced Rosie.

Groat Gainer looks it has already been silenced? Maybe an issue with being a placeable... confirmation would be good.

I didn't silence Eddie, since it's a potentially multiplayer game - but can if players really want.