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Main Forums => Suggestions => Topic started by: Half-elf Troubadour on January 23, 2019, 07:29:54 PM

Title: Unrestrict Class Tinkering System
Post by: Half-elf Troubadour on January 23, 2019, 07:29:54 PM
So, it makes sense that wizards would be good at alchemy and druids good at herbalism, but I think cooking and tinkering shouldn't necessarily be limited to classes.

In the description of tinkering it says it's used to fix armor and operate siege engines, which seems something a fighter might just be as skilled in doing as a rogue. 

Just my two groats.
Title: Re: Unrestrict Class Tinkering System
Post by: Rocinante on January 23, 2019, 09:09:06 PM
+1 completely agree. It doesn't make sense for something like cooking to be limited to a specific set of classes.
Title: Re: Unrestrict Class Tinkering System
Post by: XzarWizrobe on January 23, 2019, 09:42:23 PM
Is it actually limited to class? I thought it was simply "if you're this class, you get a couple +'s to your roll.

I don't think they'd truly limit cooking to certain classes!
Title: Re: Unrestrict Class Tinkering System
Post by: TsunamiWombat on January 23, 2019, 11:31:37 PM
My understanding is Tinkering is Tinkering + 1/2 Craft Trap + 1/2 Spellcraft? Or something to that effect
Title: Re: Unrestrict Class Tinkering System
Post by: XzarWizrobe on January 24, 2019, 09:26:12 AM
QuoteTinkering skill = 1/2 Lore skill + 1/2 Craft Trap skill + Rogue levels + Wizard levels + EFUSS Tinkering

I ummed and uhhed about the wizard bonus. Open to discussion and suggestions about it.

Perhaps half wizard level, or none at all for tinkering? I'd imagine a rogue would be a bit more hands on in the sense of tinkering than a wizard would be.
Title: Re: Unrestrict Class Tinkering System
Post by: Cruzel on January 24, 2019, 11:13:03 AM
I guess it depends on what the intended use and general type of final products of tinkering churns out?

Wizards already get the boost to alchemy which churns out magical things. Nature dudes get Herbalism.


Rogues getting tricks and tools makes a lot of sense.  Maybe bards, since they also get UMD and are fairly versatile?
Title: Re: Unrestrict Class Tinkering System
Post by: TsunamiWombat on January 25, 2019, 04:58:31 PM
I would agree, Bards and Rogues should get bonuses to tinkering, being the classes that get UMD. Definitely don't tie it to UMD though, it's got enough going on as it is. So just replace Wizard with Bard.