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Main Forums => Suggestions => Topic started by: Pandip on January 30, 2019, 04:07:35 PM

Title: Lizardfolk QA
Post by: Pandip on January 30, 2019, 04:07:35 PM
A gold reward on this quest would not be unappreciated considering the length and difficulty.  If there is meant to be one, it did not spawn for our group or was destroyed by evocations, so an adjustment to prevent that would be lovely.
Title: Re: Lizardfolk QA
Post by: One_With_Nature on January 31, 2019, 12:25:47 AM
As this is to do with the lizardfolk quest, can I suggest that the entrance to the quest have the
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mobs that spawn right by the entrance be moved because they set traps and someone basically entered the QA and instantly died.
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Title: Re: Lizardfolk QA
Post by: Howlando on January 31, 2019, 07:13:10 AM
Made some adjustments.