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Main Forums => Suggestions => Topic started by: TsunamiWombat on January 31, 2019, 03:11:06 AM

Title: Furor Cooldowns for Fighter Perks
Post by: TsunamiWombat on January 31, 2019, 03:11:06 AM
The barbarian furor system is the new hotness and an excellent example of fantastic coding.  So it was I was wondering if our humble fighter could have their /c fighter_perk abilities modified to operate on this same system - that is, rather than being once a day, operation on a cooldown affected by the users CHA and/or WIS, similar to how Barb rage now has a cooldown. The abilities themselves are already fairly short duration - shorter than a barbarian rage in some instances (most lasting 1 turn, = to an unmodified barb rage).
Title: Re: Furor Cooldowns for Fighter Perks
Post by: Cruzel on January 31, 2019, 12:32:31 PM
I would love to see this for most scripted /day things.  It massively increases usefulness during prolonged events, adds a ton of flavor to the server. It would also make some of the perks more attracted because the 1/day ability being only for a few rounds is entirely unworth it.

Maybe only limit things that are extremely strong to once/rest? But I can't think of any perks offhand that would fall into this.


Title: Re: Furor Cooldowns for Fighter Perks
Post by: bobofwestoregonusa on February 04, 2019, 02:46:05 AM
As it is its the only reason for fighters to rest.