The barbarian furor system is the new hotness and an excellent example of fantastic coding. So it was I was wondering if our humble fighter could have their /c fighter_perk abilities modified to operate on this same system - that is, rather than being once a day, operation on a cooldown affected by the users CHA and/or WIS, similar to how Barb rage now has a cooldown. The abilities themselves are already fairly short duration - shorter than a barbarian rage in some instances (most lasting 1 turn, = to an unmodified barb rage).
I would love to see this for most scripted /day things. It massively increases usefulness during prolonged events, adds a ton of flavor to the server. It would also make some of the perks more attracted because the 1/day ability being only for a few rounds is entirely unworth it.
Maybe only limit things that are extremely strong to once/rest? But I can't think of any perks offhand that would fall into this.
As it is its the only reason for fighters to rest.