EFUPW Forums

Main Forums => Suggestions => Topic started by: MAGIC on March 14, 2020, 03:06:00 PM

Title: Make Ironguts protect against diseases too
Post by: MAGIC on March 14, 2020, 03:06:00 PM
Right now ironguts grants a bonus saving throw against poison, but I think diseases are a more common threat in this chapter. It would be nice if Ironguts gave a bonus vs disease in addition to the poison to allow people to buff themselves against it.
Title: Re: Make Ironguts protect against diseases too
Post by: IxTheSpeedy on March 17, 2020, 02:53:31 AM
+1
Title: Re: Make Ironguts protect against diseases too
Post by: Iconoclast on March 18, 2020, 03:00:35 AM
+2
Title: Re: Make Ironguts protect against diseases too
Post by: Richørd on March 18, 2020, 03:05:04 AM
-1 so down to +1 again

Poisons have more crippling effects that pound you in a shorter amount of time. Ironguts potions are to help you with that.

Diseases have incubation times and you see them coming. Plenty of ways to get rids of diseases too.

I also feel like it'd make a specific ring easier than intended if we made Ironguts potions protect against diseases too.
Title: Re: Make Ironguts protect against diseases too
Post by: Paha on March 18, 2020, 07:46:09 AM
We dont really care for +1, +2 etc. votes. Suggestions are noted and opinions matter if they have something to add, otherwise voting won't really make any difference.

As it stands, I dont see much need for irongut to affect disease resistance. As mentioned, they are different sort things in concept and idea, and there are ways to deal with them. If you want to build resistance, consider building fortitude and feats for it. Even gear.