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Main Forums => Suggestions => Topic started by: Mushroom Mushroom on June 27, 2020, 12:00:07 AM

Title: Raid the Sauriod Ziggurat- Improve Loot
Post by: Mushroom Mushroom on June 27, 2020, 12:00:07 AM
The Loot is the same from another quest, and I would like to suggest it be given a wider loot table with some decent rogue items given it's a dungeon/maze crawl filled with rogue like needs.
Title: Re: Raid the Sauriod Ziggurat- Improve Loot
Post by: Electrohydra on June 27, 2020, 02:25:01 AM
Just did this quest today, it was very cool. The monsters felt balanced, and the challenge was unique and different from most quests. But I agree that the rewards felt a little lackluster, especially since the quest is fairly long.
Title: Re: Raid the Sauriod Ziggurat- Improve Loot
Post by: Egon the Monkey on June 27, 2020, 11:15:01 AM
Same. The quest itself is cool, but one thing that's nice about rare quests is the novelty value of the drops. Items that are useful and uncommon are interesting because it means we don't all converge on the same gear.
Title: Re: Raid the Sauriod Ziggurat- Improve Loot
Post by: Richørd on June 27, 2020, 07:42:34 PM
If this is the quest I think it is then I would suggest again what I've already given as feedback to Howlando back when I did the quest for the first (and since then only) time.

Just move a few of the rewards from outside the quest area to inside the quest itself. There are stacks of groats upon groats and big potion rewards. What you actually get from the quest itself, both EXP and materialistic rewards, felt very lackluster back then. Compared to the amount of stuff that's outside the QA.