EFUPW Forums

Main Forums => Bug Reports => Topic started by: Corrigo on January 03, 2014, 10:46:02 PM

Title: Player dice rolls bugged
Post by: Corrigo on January 03, 2014, 10:46:02 PM
This bug occurs when rolling multiple instances of one die, say, 2d6.

The bug causes any rolled number to be capped off to the maximum number rollable by just one die.


For example, 2d6 will return 6 most of the time.

2d20 will return 20 most of the time.

21d20 returns 20 (which is not possible).

Screenshot included demonstrating this.

(http://i40.tinypic.com/15p1or4.jpg)



GameSpy ID: CorrigoEFUR
Title:
Post by: Corrigo on April 16, 2014, 10:41:47 PM
I'd just like to bring this up again.

After almost losing 300 gold on a game of hazard today because of this bug I'm glad we discovered that it hadn't been fixed yet.
Title:
Post by: GoD1x on April 18, 2014, 10:29:00 PM
Ive seen the same bug a while ago in efum. Easy workaround is to just roll 1d6 the needed amount of times.
It seems as if it rolls the amount of dices, but it can't go higher than the right-side number as in:
2d20 might become 25, but 20s the max,so thats what it'll give you.