What?: Light Flail being changed so that its crit range is 19-20/x2.
Why?: I think it needs just a little push to be its own, and match its bigger brother Heavy Flail. Otherwise the Morningstar outpaces it in having a purpose, being able to check DI with both bludgeoning and piercing, and as a simple weapon, no less. The Light Flail is a martial weapon.
To be honest I've always thought bludgeoning weapons alone should all be x3. Maces, Clubs, Light Flails, etc. Spears should be changed 19-20/x2. The hand axe one handed x3 meta is olllllld.
Not all weapons have to be balanced.
^ if anything it's better some weapons are stronger or weaker for mob balance.