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Main Forums => General Discussion => Topic started by: Damien on January 19, 2014, 01:31:29 AM

Title: Increased Lag
Post by: Damien on January 19, 2014, 01:31:29 AM
I seem to be getting a lot of lag lately, anyone else getting this? Canzah suggested it was just me but I know other who are getting lag and I've even tested his theory by playing ona  different computer on a different internet connection and got the same thing.
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Post by: Paha on January 19, 2014, 01:39:34 AM
Well if you have specific times and timezones, playeramounts, what you were doing and etc. Specific details we could especially monitor, maybe we can see something.

However I have not been able to find any lag myself with DM'ing on nearly full server times and having a lot of DM's and events going on, and I can't find anything with connection checks either.
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Post by: putrid_plum on January 19, 2014, 04:28:07 AM
I've had no increased lag or anything here, it's fairly the same from low to high player count.
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Post by: Damien on January 19, 2014, 12:51:47 PM
Always happens after 15hrs of uptime and gets worse, it has happened in the morning and evening gmt
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Post by: Dredi on January 19, 2014, 12:53:41 PM
Have you tried pinging a website (like //www.bbc.co.uk) and taking down the ping at low times. and then when its lagging pinging it again, if the numbers are higher, its your own connection getting hammered, not the server.
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Post by: Damien on January 19, 2014, 12:57:03 PM
What I do when it is unplayable is watch movies or streams which never lag, and like I said I used two different connections on two diff computers and one of the connections was optic fiber, still the same problem
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Post by: Kleonogogy on January 19, 2014, 01:20:42 PM
I can vouch for Damien's argument here. I've tried pingtesting during lagspikes and my connection has been fine otherwise.
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Post by: Paha on January 19, 2014, 01:39:18 PM
Well, frankly I just can't see anything that we can do about it. Server provider is a professional company and from all tests all seems quite good, and there isn't anything that seems to especially be problem in our end.

If you guys get specific data from the times you have lag, then we can try to compile something and check with provider, but other than that, it seems to be more or less in specific connections between yourself / server if anything.

Streaming itself is not a good indicator on whether your connection loses packages or not, which is what causes lag and small freezing in nwn, because stream can buffer up data and send it in one package, so you won't even notice clear signs of it unless you try to watch resolution too high for your connection to keep up.
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Post by: Gippy on January 19, 2014, 02:27:16 PM
Please continue to document with specific times and trace routes. It could be a NWN process that we changed, or it could just be the NSA watching you RP with that buxom elf, the only way we'll know is with specific documentation.
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Post by: Divine Intervention on January 19, 2014, 06:31:57 PM
Lag occuring from 17:35 GMT today, straight after reset.  Did not occur at similar times yesterday, not sure if it's a measure but I am able to play other online games perfectly well.
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Post by: Paha on January 19, 2014, 06:50:16 PM
Not here, obviously. Make a thread on bug report or some other proper forum and log specific information.

Time, timezone, player amount IG currently, and take a tracert information if possible.

You can do it in cmd, writing tracert nwn.efupw.com

Edit: I put a topic on bug report.
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Post by: Paha on January 19, 2014, 06:58:53 PM
I will add, that specific lag spikes or such issues, rarely can be anything we can affect.

Your machine will constantly run it's own functions, meaning updates, using upload / download bandwidth and it will affect your gaming. Nwn being old game, and relies heavily on not losing packages, will be easily affected, especially when it's often server that cannot be compared to modern games or their connections.

If specific function or script in nwn works slowly, we can affect that, but -rarely- can there be anything specific that seems like a lag in game. Nwn's working is stiff and clunky at best, even on modern machines, and if you got lower end, be sure to mention that as well because I know full well amount of objects or things in screen at once can still affect even a new machine.