Proposal A - Siren Polymura
Blood Horrors radiate Plague, Plague creates Blood Horrors. Plague = Horror. Light = Blood. Utilise Alternate Magnetism to create a vacuum of magical light that can act as a mobile Horror Mark against Clan fortifications.
Proposal B - Headtaker
Iakmes rod dominates the minds of people. Animatrons are without mind. Invest heavily in the rapid innovation of animatronic control and creation capabilities (seen in Tlonsiyya, primitive) to deal a blow to the head of the Thousand Clans should Iakmes ever expose himself, believing himself safe.
Proposal C - Bystander Involvement
Waylay Qa'im's airship on its return from Kha'esh, kidnapping and ransoming the High Programmer for Qa'immi animatronic technology and war participation, as well as potentially stealing and repairing a damaged strategic asset (the airship- many difficulties).
Proposal D - Crushing Trap
Repeat the events of Red Hill and leave the Thousand Clans unable to play both sides of a power struggle between two expansionist Horror clusters. Survive Clans, mediate Horror War to annihilation.
Proposal E - Acceleration
Create the necessity for the Thousand Clans to deal with the Blood themselves by utilising Plague weaponry. Radiation prisms, contaminant bombardment, supply poisoning.
Here are the proposals. Perhaps some of them catch your eye. These should all have a considerable force multiplier effect, rather than some measly addition to our assets, though Proposal B is perhaps lagging in the pack. Still, I think they are interesting.
If they don't suit, perhaps I can rack my brain further.
APOTHAR STERN