In Marnys and the Butcher's leatherworking shop it isn't possible to position the camera behind the models. As a result, you're unable to check what the suit looks like from the rear and this problem has resulted in a significant expense for me and still looking stupid.
As an Addition to this, could we stop the camera angle from changing when in conversation with people who make tailored outfits/leathers/armour because its so god damn irritating getting the camera where you want it just for it to try and force it somewhere else every time you change something
I think this is the nature of dialogue on Neverwinter Nights, but I'm not sure.
I recommend cooperating with a friend or subordinate as a workaround; have another player click the buttons while you size up what you want before buying.
Another note: It would still benefit from being moved, due to the female leather working model being unviewable from most angles, due to the conversation thing moving your camera to be blocked by the pillar/bar which is holding up the building.
(note, I just moved and looked at the male one, then moved more and checked out the female, to see if it was exactly as I wanted.