EFUPW Forums

Main Forums => Suggestions => Topic started by: PanamaLane on March 18, 2009, 06:01:47 AM

Title: Quests That Go From Here To There
Post by: PanamaLane on March 18, 2009, 06:01:47 AM
For a lot of the wild quests, I think it would be neat if you could end it on a different part of the island then you began it. Through this manner you could spray a number of quests on trails.
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Post by: Listen in Silence on March 18, 2009, 08:10:47 AM
The alternative to retrace your steps through the QA should remain, however. Otherwise, it seems like a neat idea.
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Post by: dragonfire9000 on March 18, 2009, 02:12:13 PM
Agreed! Arabel's caravan system has this, and it adds a lot. Of course, sometimes you just book it back to town, usually at night when they ogres come out to play, but it's still a good plan. More exploration!
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Post by: Ommadawn on March 18, 2009, 02:42:34 PM
Ah, reminds me of the old portal quest in the canal/Lower. More please!
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Post by: Secutor on March 18, 2009, 08:43:04 PM
Or the portals at the end of Seers. That was always good fun (providing you didn't already know OOC which took you straight to Sanctuary).
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Post by: bloodynose21 on March 18, 2009, 08:49:28 PM
Sounds cool, would love to see this IG.
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Post by: Staring Death on March 18, 2009, 08:54:45 PM
Quote from: Secutor;115750Or the portals at the end of Seers. That was always good fun (providing you didn't already know OOC which took you straight to Sanctuary).

One did? I think I've never gone into one of those portals. Not that I've done it very often.
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Post by: 9lives on March 18, 2009, 09:31:51 PM
We changed it so that they were random at some point, I think.
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Post by: Cruzel on March 18, 2009, 10:36:44 PM
I can see people complaining that they get crushed at night because some quest that was 1 area away from the zig took them 12 areas away, and they died getting back due to nighttime spawns.

I like the idea, but I think the whining factor is also something to consider!
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Post by: AKMatt on March 19, 2009, 12:02:02 AM
Obviously, this can be tightly controlled to maximize fun, Cruzel.  Not every quest requires it, but putting it on a few quests would indeed be very cool.
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Post by: ExileStrife on March 19, 2009, 01:29:21 AM
I always changed the sanctuary portal to go someplace dangerous.
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Post by: Semli on March 19, 2009, 02:47:08 AM
Provided the distance involved was somewhat on par with the reward/difficulty of the quest, I think it seems like a cool idea.
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Post by: DangerousDan on March 19, 2009, 12:12:20 PM
I like this.
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Post by: Letsplayforfun on March 19, 2009, 03:10:07 PM
I LOLed first, imagining a quest train go round the island like one does a golf course, but aside from this, it sounds neat.