EFUPW Forums

Main Forums => Suggestions => Topic started by: Emma on March 18, 2009, 04:53:12 PM

Title: Chickens
Post by: Emma on March 18, 2009, 04:53:12 PM
If a character attacks three chickens, a horde of chickens should spawn nearby, go hostile, and attack said character.
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Post by: 1019 on March 18, 2009, 05:08:17 PM
Wouldn't that lead to an undending sea of fowl as the offending character defends themselves?

Hmm. I wonder how many chicken NPCs it would take to crash a NWN client/server. Science calls!
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Post by: dragonfire9000 on March 18, 2009, 05:44:33 PM
This is untrue. If a character attacks a chicken, a horde of chickens should appear and run away in random directions.

However, this suggestion would just cause ridiculous amounts of lag and be laughed about once or twice before there was rioting in the virtual streets.
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Post by: MithrilDragon on March 18, 2009, 06:06:01 PM
I wholly endorse this suggestion.
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Post by: Lux Lucis on March 18, 2009, 06:40:55 PM
Hehe. Legend of Zelda reference.

Anyhow... it would be a little funny to see it happen in action. But I could see this causing a LARGE mess for everyone in the server. :p
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Post by: Underbard on March 19, 2009, 11:56:57 AM
Dragonfire is right, the chickens would run away.  After all, they are chicken.
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Post by: Listen in Silence on March 19, 2009, 12:56:11 PM
Attacking a chicken spawns a dozen elder hook horrors.
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Post by: Johannes on March 19, 2009, 01:13:03 PM
Absolutely not. Locked.