Its not like I'm some kind of democracy nut (although, those of you who know me also know that I am one) or that I even think it makes sense given the setting, which it really doesn't, but I wanted to just post something about this because its been nagging at me for a bit now. What I miss most about the council was not its leadership, or ability to get things done (both of which are arguably poor). I don't miss the representative government or even voting.
What I miss most about the council is the campaign. Scores of fliers littering the streets. All the crazies coming out of the woodwork to run for office. The inevitable assassination plots, the rhetoric, the speeches, the circus.
It seems unlikely this is going to come back (at least not anytime soon) but I'm curious what everyone else thinks. I feel like the council really set the server apart back in the day, and even though it proved to be an ineffective tool, I enjoyed it!
And please refrain from the "go out and make it" stuff. I'd love too, but am far to busy to organize a kegger, let alone a revolution. Just stating a feeling I've got and wondering if anyone else has the same itch I do.
ditto
Quote from: Thomas_Not_very_wise;116569ditto
I think the guild system is more interesting.
I do not miss the hordes of posters. Most people did not know what people really wanted, anyway!
People wanted to FIGHT FOR THEIR STEP.
I am looking forward to us getting the Court system running and off the ground, sure. A system for players to have a major impact on the local politics and a way to become important/prominent is important, and is and will continue to be something we focus on.
But the Council? I do NOT MISS THAT. You guys have no idea what a terrific pain it was.
Every DM that tried to focus on it was systematically broken. The system was somewhere in between Dante and Kafka in its ability to render bright-eyed, fresh-faced, optimistic newbie DMs into burned out wrecks.
I am also one of the few fans who really, really enjoyed the Council concept.
I also think the Guild/Banner concept has just as much if more potential though!
As someone who campaigns for a living, I do not miss this part of EfU.
Always liked the idea that players could run for an office with so much power.
Of course this power was nothing compared to the great gods of Spellguard! All hail our overlords! Long live their spells!
Screw the Council. Caddies for Emperor imo.
my two cents,
Meow-mix!
I just about died laughing when councilor gankings led to councilor chicken cloaks...good times!
Council never appealed to me, I can believe it was a pain, but it did add something. You could really be someone who moved our little Sanctuary. That was cool.
I think the banner/ guild thing has a lot of potential too. It'll be cool to see where that goes in the future.
Long live the political gankings! Very fond memories!
I think we are all missing how the entire council system was torn asunder just as my Seat opened up.
The council was awesome. Also it is kind of the councils fault on why Sheps took over.
Cruzel really should have conquered Sanctuary.
Scholar pwnage anyone?
Seriously though, don't miss it at all. The flyers annoyed me and I never really cared who won anyways. Kind of like a lot of people in RL with elections... I heard a sad quote earlier this week, "If we stop voting will they all just go away?"
What I miss most about the Council : Dr Dragon as a Councillor
I guess I'm just a political junkie. I love elections, listening to speeches, etc. In fact, for me that's the best part, because once people get into office, all too often they let you down.
I thought the Council was a flavourful addition to the Sanctuary setting, but am not upset at all that it has passed. To be honest, democracy is not a common (or even normal) government type in most fantasy settings, so it was nice while it lasted. :)
i miss william donrick
I miss Cruzel, player of Aleczumberzeil te Esoterotept.
Quote from: PanamaLane;116683I guess I'm just a political junkie. I love elections, listening to speeches, etc. In fact, for me that's the best part, because once people get into office, all too often they let you down.
An obsession with political speeches? You? I could not tell based on your signature.
Though I agree, I liked some of the speeches too.
QuoteAleczumberzeil te Esoterotept.
Oh Lord... my first ever character on EfU was Merin B'tziel the Madaxe Hin, wannabe serial killer. He runs directly into the the Scholar and tries to join him... best first two hours I've ever played.
I remember THE MADAXE.
In topicly, I would just like to state that while the Council provided a hotspot of activity, intrigue and plotting every election or so, it wasn't as great (in my opinion) as fostering productive conflict. I feel like the major way to deal with Councilors was to kill them if they were getting in your way.
The Guild system puts real power behind PCs, making them more than just 'that guy who got elected'. PCs must have a degree of influence among other PCs to be able to run a Guild, and thus (in my understanding) enjoy a degree of influence similar to that which a Councilor may have in Sanctuary. I doubt we will see many Guild leaders being assassinated, for fear of retribution. Or, if we do see many of them killed by their enemies, I bet it will be different from what we usually saw with Council assassinations, where someone would just disappear and never be heard from again and no one would care enormously.
Finally, I'd point out that the Guild system is a great step towards maintaining the balance of DM/PC faction longevity in the server. I can see all the current Guilds becoming longstanding PC factions in their own right, something I do not believe was possible in EfU without a lack of DM support - basically to handle all the questions that have been scripted into the Guild system. Associating PC factions (Guilds) and organizations to the sort of influence we had in the Council (which I see Patricians - and especially Court Members already achieving) is a great idea. It helps give the PC faction authority and respectability comparable to what DM factions may get, and it gives the leader an actual banner to have his followers rally around, something Councilors rarely had after their campaigns for very long.