EFUPW Forums

Main Forums => Suggestions => Topic started by: Letsplayforfun on March 25, 2009, 09:44:22 PM

Title: More variety of leather bags
Post by: Letsplayforfun on March 25, 2009, 09:44:22 PM
Unless i haven't found the others, i've only seen 'leather bag'  items. Back in UD, there was a little more variety in bags (loot, potion, equipement, etc.), which allowed to sort out equipement more efficiently.

Please do it again!
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Post by: Caster13 on March 25, 2009, 10:36:02 PM
I loved the box selling guy. It pleases the inner/compulsive organizer/categorizer within me.
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Post by: Skrillix on March 30, 2009, 03:42:22 PM
"What's in all of those boxes?"

"Each of those boxes contains other, smaller boxes."

"What's in all of THOSE boxes?"


Anyway.. Yes. This would be very useful!
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Post by: tooh on March 30, 2009, 06:27:49 PM
And will eliminate the find-in-where-pouch-is-it sindrome that cause unnecessary open-represent-close-inventory loops at will in server.
really a simple change to de-lagg.
tagged boxes and bags.
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Post by: ScottyB on March 30, 2009, 07:22:20 PM
Every new container would need to be added to the item palette; otherwise, when the death system handles the dropped bag, all containers will revert to their blueprint appearance/name/description.

We like to keep a trim palette, so I don't know if this is desirable.
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Post by: scribjellydonut on March 30, 2009, 10:14:18 PM
It is also possible to have bags named by the PC if you so desired to implement that