Installed a new GeForce GTX 660 yesterday. I've encountered this problem:
(http://i.gyazo.com/35c5e8e5b546363e175e76366a45fab8.png)
Robes, cloaks and longcoat models seem to be unusually transparent, depending on the environmental lighting. Anyone know a fix? Adjusting my shadows settings offers no obvious solution.
Nvidia uses shaders and drivers that can at times provide issues with colors / textures. Not much else I can say, unless you got override or something else that can affect it.