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Main Forums => General Discussion => Introductions and Group Management => Topic started by: Random_White_Guy on December 11, 2014, 12:25:39 AM

Title: Red Company
Post by: Random_White_Guy on December 11, 2014, 12:25:39 AM
(http://i62.tinypic.com/29gg57n.jpg)

(http://i59.tinypic.com/35k8o44.png)

[tface=FellSC]#RedCompany on IRC[/tface]
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Post by: Lannister on December 11, 2014, 01:07:30 AM
For information see here http://www.efupw.com/forums/showthread.php?t=100515
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Post by: Random_White_Guy on December 11, 2014, 01:33:01 AM
Was just a place holder while I was going to get a sammich. Full details begin now!

While the Red GUild is getting all gung-ho about the exterior there's something we've felt has been lacking interior.

A mercenary company founded with the idea of focusing inward rather than outward, the hope of the Red Company is to push forward in obliteration of the Chosen on a scale not seen previously on EFU. While there have been many notable attempts by organizations and individuals to push this agenda it's my hope to make this the over-arching and primary function of the Faction.

Granted however as mercenaries there's always other work to be done, funds to be raised, and other illicit and shady dealings that come with every organization of this nature I'm hoping to make this our big time focus and goal. There's also potential for political ties, seedy questionable ties to criminals, public ties to law enforcement, and a number of other potential avenues for a character to pursue.

With a very loose hierarchy and structure thus far it's entirely possible for a martially inclined PC, a Fighter with the Drill Sergeant perk, a Rogue with Engineering and Archaeological interests, and countless other enterprises to get off the ground piggybacking the idea of simple mercenary company.

As we are still in the initial stages there's a variety of ways in which a PC can get in on the ground floor of something with some potential legs.

Swing by on IRC or feel free to contact Lannister or I about more details.