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Messages - Questing Knight

#1
Screen Shots & Obituaries /
April 13, 2012, 09:00:17 AM
A cool character from what I saw of him, a shame we never got to have that duel.
#2
Screen Shots & Obituaries /
April 11, 2012, 01:45:35 PM
A shame he never joined the Watchers.  Nonetheless, well played.
#3
Screen Shots & Obituaries /
April 08, 2012, 09:57:37 PM
Nice PC, he certainly had some luck.
#4
Suggestions /
April 07, 2012, 11:52:23 PM
Having been present for the situation you spoke of, I can tell you that the PC who was killed straight away specifaclly reqeuested to simply be killed if they were to die as they did not want to drag it out.  This was a players OOC decision and nothing to do with misuse of FD etc.
#5
Screen Shots & Obituaries /
March 31, 2012, 08:44:27 PM
Smugglin' and hustlin'.  Well played.
#6
Suggestions /
March 26, 2012, 09:42:50 PM
IMO leave it as it is, I like the idea of constant pc enemies who are out there to fight but this idea would be even more lonely/difficult to play than most monsters.  I think if it were easily appable you'd just get a lot of ill thought out undead pcs running around for a week then dying or retiring as players get bored. I think it has some potential perhaps if there is already a major undead pc around, i.e a servitor as it's clear that said big shot undead will have definite goals and agendas to assist.
#7
Screen Shots & Obituaries /
March 26, 2012, 02:26:28 PM
I will miss the random creepy stares and cryptic comments.  Cool pc.
#8
Off-topic Discussion /
March 14, 2012, 06:39:12 PM
Reminds me of ghost busters tbh.
#9
Suggestions /
March 14, 2012, 07:52:25 AM
I am aware that this is a free feat and all the rest of it, however this background is already the one most focused on non combat bonuses.  Improving it a little is hardly overpowering when you consider some of the other backgrounds (though yes, I know everything isn't meant to be perfectly balanced).
#10
Introductions and Group Management /
March 12, 2012, 07:56:34 AM
Once more on the lookout for new members as numbers have been reduced due to recent events.  The Watchers are a very open ended faction and accept almost any class or concept and due to the mystery around the king and other objectives of the watchers there is plenty of room for interpretation.
#11
Screen Shots & Obituaries /
March 10, 2012, 01:48:19 AM
A worthy adversary and my greatest rival.  I enjoyed our odd mixture of hatred and respect.  Good job.
#12
Screen Shots & Obituaries /
March 07, 2012, 06:57:27 PM
Still remember her reaction when I told the greedy, evil wyvern disciple that I'd spent all of her gold on charity xD.  Priceless and consistently well played as a loathsome wyvernesque hoarder.
#13
Suggestions /
March 04, 2012, 11:43:34 PM
Going to have to disagree here, if anything a fighter perk for archers makes more sense as 99% of archers are rogues or ranger/rogues already.  Unless you take archery to the next level with arcane archer, rogue is probably the best class for it anyway.  Sneak attacks provide much needed damage and combined with stuns etc is deadly.  Not in favour, especially not 1/day true strike.
#14
Introductions and Group Management /
March 02, 2012, 07:07:56 PM
The quests are relatively easy to find, you just need to look around a little.  Right click and examine every NPC you see if you must, within town there are lots of NPC quest givers.  

A great way to get involved is by joining and faction Player or DM led and basing a concept around the goals they are pushing.  After you get familiar with the server it's often best to come up with goals and fit them to a faction, but to begin with simply going along for the ride is a good way to have fun and see the server.

I'm currently playing in roughly your timezone so shoot me a tell IG if you need a hand or have any questions, my character is "Leopold Handelsson".
#15
Suggestions /
March 01, 2012, 03:56:33 PM
It's not a bad system as it is, it is however frustrating if you really need to sell something and someone has logged on straight after the reset and used up all the gold there.