People seem to be ascewing from my general point. FD's sometimes make sense. Fact! FD's sometimes are necessary - Fact!
But to go into combat in full subdual mode is just spiteful. As I said, I was a little pissed about my own character, yet another of the Aberrants involved was also FD'd straight away after being subdued while the rest were allowed at least to march to Mistlocke and be "sentenced". Why couldn't this option have been given to ALL involved?
My point is simply, promote at ALL times possible for FD to be reduced so that when an FD DOES happen that it is severely significant. And the options that I gave promote this fact. Because contrary to what some say on here, I do honestly believe that FD is just seen as an "I win" scenario... And has 0 thought or significance put into it by a large amount of players.
I've had characters FD'd with alot of forethought but into it. Some players are great for this. While others just FD without significant cause or necessity but out of spite because "they're losing" or "if I can't win, you can't".
But to go into combat in full subdual mode is just spiteful. As I said, I was a little pissed about my own character, yet another of the Aberrants involved was also FD'd straight away after being subdued while the rest were allowed at least to march to Mistlocke and be "sentenced". Why couldn't this option have been given to ALL involved?
My point is simply, promote at ALL times possible for FD to be reduced so that when an FD DOES happen that it is severely significant. And the options that I gave promote this fact. Because contrary to what some say on here, I do honestly believe that FD is just seen as an "I win" scenario... And has 0 thought or significance put into it by a large amount of players.
I've had characters FD'd with alot of forethought but into it. Some players are great for this. While others just FD without significant cause or necessity but out of spite because "they're losing" or "if I can't win, you can't".