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Messages - Ruins Trekker

#1
Screen Shots & Obituaries /
May 12, 2012, 06:17:59 PM
Haha great story! Sounds like you had fun with him.
#2
Suggestions /
May 11, 2012, 01:04:51 AM
See invisibility does not negate concealment effects.
#3
Suggestions /
May 10, 2012, 06:38:04 PM
Well, in nwn it is the most important thing a pc cleric can do. In pnp clerics of the same level can transport themselves and allies between planes, walk on air, create massive ammounts of food and water out of nothing, have a direct conversation with their god and other such magnificent things which we can't do in nwn! Nwn clerics seem boring in comparison huh?
#4
Suggestions /
May 10, 2012, 03:33:25 AM
I think I know what you're talking about. There's been at least one thread in off topic about this sort of thing before. What I've experienced before is a world map html thing that you could stick on a forum or profile page, and when someone views it the map marks the location of the IP and puts a flag relative to the country over it, then lists the countries and count at the bottom. So it shows the world map with anonymous markers of where in which countries people are viewing the script at are from, and below it the list of how many hits are received in total from which countries. If someone wants to find it on the web it'd be cool, and totally anonymous.
#5
Screen Shots & Obituaries / Holly Yasha
May 14, 2012, 04:27:29 AM
Holly was a cultist of Oublivae. Sometime in the future I'll make another that is more obvious, because it's just a lot of fun, and I'd recommend it for others in the future. Very fitting for the setting.

http://forgottenrealms.wikia.com/wiki/Oublivae
http://www.wizards.com/dnd/Article.aspx?x=dnd/4spot/20100708

She sat on the fence and played people against eachother of all factions. The primary goal is to divide what is united and instill chaos. Some really cool stuff was set in store for her which I'll keep secret until next time *winks* but my rule of pvp with her would be to BO someone, take them deeeeep into the wilds and trickle them supplies from their pack bit by bit, making them wander deeper and deeper while assaulted by fear and monsters. I would never let them die though. They could make it back safely if they made a pact to kill someone in exchange for them living.

So yea, with the history of how Oublivae came to power she chose the proudest and most tightly knit group she could and sought to destroy it: the Aberdenn clan. She never got far though. Positioning pieces across the board, slow and subtle manipulation trying to nudge events in the right direction. Then Arthur came out the door with the "Let's take over Mistlocke" idea and that was like.... dream come true to make big progress in both tearing apart Aberdenn and weakening Mistlocke as a whole.

Screenshots of the end come soon once I process them! At the end she led Aberdenn into the wilds and enacted a ritual. A chaos portal was created and adventure begins! There were really two goals with that event: let Aberdenn suffer in exchange for such magical pioneering and the ability to bring endless chaos to the mortals (and the power to confront and betray Aberdenn), or die magnificently and destroy Aberdenn in the process. Well, we died, but there were survivors.

Almost, but not quite. This is the day that xXCrystal_Rose almost destroyed a faction in one fell sweep!