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Messages - NetherGonnaLetYouDown

#1
General Discussion /
October 24, 2012, 02:31:01 PM
Generally if you have great activity and get other people involved in these kind things, like.. Claiming areas, changing surroundings, you can after a time make notice in Module change request forum
#2
Off-topic Discussion /
October 04, 2012, 04:56:45 PM
Or unless you find a specific reagent that lowers it.
#3
Screen Shots & Obituaries /
September 11, 2012, 03:18:35 PM
Good stuff but I think much of it is something that shouldn't be spoiled outside game.
#4
General Discussion /
August 16, 2012, 08:01:51 AM
The effects of cure depends on variety of factors, and there are stronger and weaker cures and means to enhance it.
#5
Bug Reports /
August 09, 2012, 07:52:45 AM
Elemental damage does not stack up, so that is intentional if your weapon has some.
#6
Off-topic Discussion /
August 02, 2012, 09:29:08 PM
Did you do the usual checks:

Run the program as administrator, xp compatible mode.
Check firewall/virus protection programs.

Did you update the machine between the last time you played and now? What changed?
#7
General Discussion /
July 31, 2012, 02:33:15 PM
This is really something to be found out in game. Pretty sure you can find the answers there.
#8
Suggestions /
July 22, 2012, 11:20:03 AM
They don't spawn invisible. They drink potions, so I expect that one of your crew transitioned faster than you, and they noted them/him and started acting. By the moment you came in, someone ahead of you may have already ignited reactions to drink invisibility brews, and when their original target escaped, you were next.

I do agree that the closest spawn place is a bit awkward.
#9
General Discussion /
June 23, 2012, 08:29:01 PM
"This forum is specifically for anything to do with the sale of goods or  commerce, anywhere in the Island. If relevant, please indicate in the  post where the flyer/notice is posted."

Such is posted on the forum purpose thread.
#10
Off-topic Discussion /
June 20, 2012, 02:51:48 PM
Quote from: Krustee;292227So there is NO way to correct this for my son who plays XBox360 on the wireless?  

You have to directly connect a cable for every game device?

Frankly, yes. Wireless is amazing and convenient, but it's just the truth. You cannot keep full capacity of the connection up with wireless constantly. Anything from the machine, connection, packages to humans/devices/weather can affect wireless connection and it's speed and integiry goes up and down like waves. I am obviously exaggerating a bit, but that's the point in a nutshell.

If you want a solid connection, you need to use a wire. Nothing is perfect, but atleast that way you can avoid losing packages in your own end, instead of having to deal with both online lag and wireless connection being twitchy here and there.
#11
Off-topic Discussion /
June 20, 2012, 02:04:12 PM
Wireless is 100% part of your lag problem. Fact is, wireless is never fully solid and constant stream, it will lose packages and nwn does not like losing them one bit. It will freeze and wait until it can catch up with packages, as it has that 30 second timeout window, before it even attempts to disconnect you.

NAT doesn't really cause lag, it just usually either works or causes a block in connection, for example for IPTV boxes. If your connection works, don't think about that.

Easiest fix, play through wired connection when you play games. Wireless can never reach 100% package stream, it always has it's up's and downs and will jump in speed and connection. In normal programs it does not matter, but games are constant stream of package back and forth, and if something lacks, the game has to wait and catch up as it has the missed package re-sent.
#12
Off-topic Discussion /
June 19, 2012, 07:07:18 AM
It gives the windows error with the program?

Make sure you have all the nwnmain.exe and such original and shortcuts runnings as administrator, and in xp sp 3 compatibility mode.
#13
General Discussion /
June 18, 2012, 08:27:55 PM
The fight really was not that different from all the times it's been witnessed. If you ask me, I was not even sure if it was controlled by AI or DM, and it made little difference in that situation, because the guy does everything he did all normally.
#14
Bug Reports / Shacles not working
August 06, 2012, 10:58:01 AM
Currently it seems that applying shackles does not apply the effects that it used to. Shackled are able to move freely without anything changing.
#15
Bug Reports / Fighter background: Slaver
June 27, 2012, 09:18:55 PM
Shackles gained as slaver right after reset and login, are lost immediately with quest item checks and journal checks.