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Messages - CakePlease

#1
Off-topic Discussion /
August 23, 2012, 04:28:21 PM
I shall be playing on and off (most likely just on weekends). I'm looking to conclude my most recent character Kael this weekend as i don't feel i have enough time to play him.
#2
Screen Shots & Obituaries /
August 21, 2012, 04:14:15 PM
A worthy and scary rival.
#4
Off-topic Discussion /
August 17, 2012, 08:36:28 PM
Clearly this is the most badass villian in every final fantasy here
#5
Off-topic Discussion /
August 16, 2012, 07:47:14 PM
Quote from: SanTelmo;299427VIII is best.

No. Be quiet.
#6
Off-topic Discussion /
August 15, 2012, 03:06:15 PM
Really sorry to everyone involved in the Conglomerate and those  conflicted with it but I am going to have to retire Kael for now due to RL stuff, busy with work mostly and not really going to find the time to get IG and push the plots I would like too.

I shall certainly return but I can not say when.
#7
Suggestions /
August 13, 2012, 07:34:40 PM
You can use litrally anything in Herbalism and Alchemy. All those items you find that you think are proberbly useless... You can use them :)
#8
General Discussion /
August 13, 2012, 07:21:48 PM
To be honest. Its too easy to get to level 8 now for anyone. (despite what people might say) All you have to do is not die and survive for 1-2 weeks going on the occasional quest.  I would say the level gap on EFU:M is significantly closer then it has been in the entirety of EFU. Level 8+ is still a toughy and sometimes I am just in the mood for a quest and might go out with a group of allies or if i need some supplies but like a lot of people have said a big factor that plays into it is Withering/Location (A lot of the time i try to get groups to move quickly/run to reduce how badly affected by withering you are) Some flavourful withering reduction items could be cool on some quests like someone suggested.

EFU:M is very consumable heavy which I both welcome and dislike, but some higher end quests that have been around before EFU:M do require a little attention. My example would be Corals/Sinister Enclave are not very well balanced in my opinion with Risk/Reward ratio whereas I have found that Kants Realm the oppersite it can be far more rewarding then risk involved. Just minor tweaks really. I like the idea of quests that get repeatedly done having reduced XP but then that punishes everyone even if they do it say once in their PC's career if it was possible to limit quests per week or something that may see a few more PC's get out and look for other quests beyond the Mists.

Also someone mentioned limitations on quests, Conclave/Order/Watcher/Stargazer quest givers etc... This also means that you end up spamming a lot of the same quests. Neutral quests givers give a wider variety to the community to choose from. (My most hated one is being a foe of the Conclave and not being able to do Kants as a spellcaster)

I could proberbly go on writting about this for another few hundred pages but i expect all the points will be covered eventually.
#9
General Discussion /
August 13, 2012, 04:43:51 PM
Quote from: Nuclear Catastrophe;299085'try to be as inclusive as you can be for various quests, don't just clique up.'


^ That, especially including people from early on in the lower level quests, its good practice for when you do decide to tackle the harder challenges. IC co-ordinating goes a long way as well. I like to shout stuff at people when they should be flanking etc and they're trying to take on five giant monsters.
#10
General Discussion /
August 13, 2012, 02:39:44 PM
Perhaps the player base could try designing a few more quests again, it would be nice to see some new content and the expect the DM team is very busy so something like that could be cool, give players more of an incentive to go out and explore to find them. I think on efu:m i have done every quest in the module with the exception of class specific quests and I think for the majority of higher end content you need to use your supplies competantly and have a healthy ammount and go with people that you have quested with before and work well together.

Some of the higher end content could do with a few tweaks loot wise to make things more balanced. It is very easy though to repeat the same few quests over and over. I find i do this a lot when my withering points get high and i don't want to stray to far from the Mists etc.
#11
Suggestions /
August 11, 2012, 03:54:55 PM
You can not always hide the visual effect of a spell but I expect someone suitably versed in the arcane could disguise spells or hide them completely. I suppose it would be in the method in which they cast the spell and maintain it, its hard to represent in a limited game world.

Many of the lasting visual effects i would imagine are there for show mostly (Some of which have been removed on EFU:M).

**If someone sees you cast the spell they can make a check to indentify the spell, but i think this is about indentifying already successfully casted spells which persist.
#12
Suggestions /
August 11, 2012, 11:09:26 AM
I do like the general idea, but rather then be able to pimp out your spellcraft and identify every spell someone has active I would suggest rather then it being a set DC: depending on the spell it should be something like a spellcraft check vs the targets spellcraft + a set dc for the spell.
#13
Introductions and Group Management /
August 11, 2012, 08:49:04 AM
Still going, come on down.
#14
Off-topic Discussion /
August 11, 2012, 08:47:26 AM
I am happy to announce the return of Kael Aurelian (and me!) to efu, expect to see me IG tonight. (proberbly...)
#15
Off-topic Discussion /
August 01, 2012, 08:17:01 PM
Kael shall be out of business until the Sunday the 12th, going on my hols.