I can't recall that EFUs monsters, murderers and other evil PCs have a credit of killing other people wantonly when they meet for the first time (even when they probably should try to kill and subdue most of those weaker than them in order to pursue their own goals). They often refrain from it and choose their targets carefully in order to create rivalry situations which are deeper than that. I find it a bit odd that monster/evil PCs do not have the ability to act in their nature but the players of goodly PCs are required to destroy all who are against their belief in an instant - and they have "OOC" blessing to do this. PvP courtesy can be done with style and it is especially good at the beginning of character careers when none knows each other. I am sure the goodly PCs can find many reasons not to execute every new tiefling PC they meet as evil maniac PCs have found reasons not to rob blind or kill every weak looking portal rat who has just made it's way to Old Stones.
What comes to the event itself, I did find it extremely hysteric and very hard to do anything proper as it turned into massive PvP in an insant. I am not even sure why the battle between the two groups occured nor did I know the PCs on the other group but it happened to be so that I was with the evil PCs and my allies were under attack. I participated in the ritual as well, my character wishing to pay back to the attackers but I did not expect that it would lead to such many potential sacrifices (or deaths for that matter). What escalated later on in the Mistlocke and wilderness seemed to me like a big spin of vengeance.
What comes to the event itself, I did find it extremely hysteric and very hard to do anything proper as it turned into massive PvP in an insant. I am not even sure why the battle between the two groups occured nor did I know the PCs on the other group but it happened to be so that I was with the evil PCs and my allies were under attack. I participated in the ritual as well, my character wishing to pay back to the attackers but I did not expect that it would lead to such many potential sacrifices (or deaths for that matter). What escalated later on in the Mistlocke and wilderness seemed to me like a big spin of vengeance.