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Messages - Crimsonchamp

#1
Screen Shots & Obituaries /
October 01, 2013, 12:36:48 AM
She really was a fun one =\
#2
Screen Shots & Obituaries /
September 29, 2013, 08:07:44 PM
Aww, Khangrim :X
#3
Introductions and Group Management /
September 23, 2013, 05:38:53 AM
Lookin' good!
#4
General Discussion /
September 21, 2013, 01:17:18 AM
Hrm... On the topic of groups and clicks which may be the issue... How about another forum piece towards groups and factions? Perhaps the shady groups could hold something very short and a small clue, posted in the forums, but in one of the lower taverns, which would then lead to pms of other clues until the shady bunch meet and group up. While I'm feeling more comfortable here, and starting to recognize some names, sometimes it does seem pretty clique-ish after someone brought that up to my attention. Sometimes its hard to not just lounge about in the square, when everyone else is already off doing their own thing. Everyone knows its not safe to go out alone, and if your character isn't comfortable with a few that are available, its easier to just lounge about and wait for others who you can do things with. Maybe offer some advice in the newbie section as to how to go about doing things in your limited time on the server, goals and actions that can draw the attention of others, rather then simply waiting to get picked up by some clique and hopefully integrating.
#5
General Discussion /
September 18, 2013, 06:11:32 PM
I'm new enough, at least to the veterans. I think I've been here around a month now and a half now, almost two I think.


When I started, I wasn't quite sure to expect, I got brought in by another friend who'd just recently joined. He actually stopped playing so much, having been used to so much dm attention from previous servers.


I don't actually mind this. While I had difficulty finding my niche, and my way for characters to interact with others, it was the actual rp with other players that kept me around. Most of my dm interaction has been a few messages here or there, I think I was part of a few tiny events that had little to do with anything, and just random exp for rping and attending player run events.  Even that tiny exp is an encouragement, because its not the amount that matters, but it shows that you are doing good. I'm sure there's plenty of events out there too, just that they seem to focus on the more established characters they've already come to know.


I think, the best way to keep player retention is of course, to find ways to force new players into meeting with others, though I think this has been said. Its very difficult for some to fit in, I felt that for a good whiles and I'm only now starting to get comfortable that I'm starting to recognize players, and their characters. Hell, maybe recommend to new players that their first character should be a bit more open to socializing, just to get into the swing of things.

The difficult thing about playing something outside of the sanctuary though is the actual finding of other players, which keeps you here. Perhaps we should let that be known to other players? It seems to me the most successful 'outside of sanctuary' groups would be a group of people who come together and make characters towards that idea, rather then a single, hoping to find others and THEN establish a group of sorts. That way, they do have a base.

Sorry if my thoughts are a bit disorganized, kind of scatter brained atm.