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Messages - Anonymous Lemur

#1
Suggestions / Re: Make Custom Togas Cost More Than 10K
February 03, 2025, 03:19:26 PM
I think instead we need an npc in the creep who will buy stuff like glowing circlets or fancy glowing vfx equipment of any kind, magic staves, coloured toga's and basically any article of clothing that costs more than 5000 gold etc.

With the payout being about 25% of the items value or custom loot for some of the more rare, flashy and expensive items. So that way there is some danger to flaunting your rare/expensive treasures.
#2
The hall IS something to compete over. I assume you're aware that any legates can repossess properties for any reason. So there is an element of requiring some standing with the political elite to maintain ownership of that property or most properties for that matter. You'll find the story behind how the current owner of the Hall gained control of it is a lot more interesting of a story than simply purchasing it.
#3
[Handed over in person.]

Honored Veil-Wearer,

It seems, after all this time, I have finally been granted the privilege of your summons. An invitation to your private sanctum. Tell me... what has changed? What shift in the winds or cracks in the stone has brought this moment to pass? My doors have long stood open, carved wide and welcoming, a gesture of goodwill for you or your kind to step forth and find common ground. Yet, your silence has been deafening, your absence as cold and unyielding as untouched marble.

And now, here we are, chiseled into the precipice. Have we already tumbled into the abyss, I wonder? I see clearly the shape of your intentions. You wish to unmake what I have so carefully crafted since my arrival in this Well of dust and desperation. You would see my works undone, my sanctuary crumbled to sand.

Know this. I am a creator, but I do not suffer the destruction of what I shape lightly. I have spoken of consequences, and my words are no idle scratches upon stone. But I am not without practicality. Give me a reason to set aside the mallet and rest the chisel, and I shall. Yet mark this well; Any peace begins with one of you stepping forward, crossing the threshold, and standing before me.

The next carving shall be yours to shape.

Zalthar Stonefield
#4
Correspondence / Re: A letter for Gedwyr Karstcleft
September 04, 2024, 04:12:34 AM
[A hastily written note is sent in reply.]

Nah too much hassle. Palm Heights is a fine location for a house of healing. Is somebody there trying to oust you? If so let the Gold know and we'll deal with it.

Gedwyr


#5
I think you might be overlooking some aspects of druid that maybe aren't so apparent when starting out given how much of the early game is in the city areas.

They have +2 AB in almost all high end quest areas (coiled canyon, Nazaru, Dalzoc etc) which means the same ab as fighter. They suffer a bit when not paired with rangers, given their greatest strength is the ability to drop a grease (which is extremely effective on the above 3 listed quests) and safely take out enemies who are constantly falling over.

They aren't capable of self-buffing with everything they absolutely need like a cleric is, however with those missing buffs sourced from another player, they come out a bit ahead on the back of the +2 AB and immunity to web/grease/tangle. At least in the average questing environment. They are naturally at a disadvantage in "city" areas.

I can definitely see how at times they might not be the most exciting class to play though in a mechanical sense, but they definitely have all the tools to be very solid when played to their strength. I also think the recent nerf to their physical damage spells was really not needed. I can't imagine those spells, even before the nerf, being particularly strong unless multiple people were somehow casting them with perfect co-ordination, but that can be said for just about any spell.
#6
Bug Reports / Re: Relic - Grasp of Yemen bug
January 23, 2022, 04:59:10 AM
Bracers of armor give armor AC, as in the same AC that the spell Mage Armor gives. Its meant to grant you 1 ac if you're wearing cloth armor. Odd that its allowing you to cast without being equipped though. That part is most likely a bug.
#7
A good character. I had hoped someone would eventually figure things out, but alas they didn't.
#8
Take as much time as you need to recharge. It's likely we'll be here. I enjoyed Odette a lot.
#9
Off-topic Discussion / Re: The Passing of Diz-e
October 30, 2021, 09:16:29 PM
They were a staple of efu for the longest time. It's strange and more than a little sad to imagine an efu without a diz-e wildling or necromancer in it.
#10
Suggestions / Re: Extended Wormsight
September 14, 2021, 03:45:24 PM
If we're being technical it is also druid see invis! Wizards just happen to be able to cast it. The spell description also suggests it grants ultravision or at least visibility in darkness, so it is easy enough to justify that as the reasoning for its casting rather than automatically saying the person is a necromancer.

That said I don't think it would be at all broken if a GSF granted it 1/turn per level status rather than the current 1 turn per 2 levels.
#11
Silence grants 100% immunity to sonic. Would be an amusing potion to exist. Not that I think removing sonic damage from elemental protection is a good idea given we have quests where you may enduring a barrage of 10+ sound bursts in a round if you are unfortunate.
#12
Suggestions / Re: Sorcerers - Additional Spells / Level
February 28, 2020, 02:23:08 PM
Extra known spells would be great. Though it would absolutely represent a significant power spike in sorcerers.  I'm confident one extra known spell  would allow me to trounce any same-level wizard fairly effortlessly in a duel, but still wizards have plenty of nice things going for them such as skillpoints, spellcraft, earlier spells and two bonus feats. 

Though if you ever find yourself "agonizing" over choosing something "cool" over something "useful" maybe you should just pick what you enjoy rather than what causes you a great deal of discomfort. Nobody is going to judge you over your spell selection.  You are the arbiter of your own fun.
#13
Bug Reports / Re: Druid Plants
December 30, 2019, 09:39:39 AM
It's currently impossible to place them inside of walls etc, it seems many of those that were placed by the retired bad apple aren't de-spawning when they get destroyed even by dm's. I've witnessed at least three get destroyed and then seen them come back the next reset.
#14
Bug Reports / Dissipating Clarity potions can be vendored
December 25, 2019, 02:32:58 AM
Seems to blue "Dissipating Potion of Clarity" can be sold at the moment. Though it seems to spawn only from certain mongrelwood scavenge points
#15
Suggestions / Animal Empathy on player pets/summons
December 23, 2019, 08:54:26 PM
I feel that animal empathy should have an adverse effect on hostile summoned animals and animal companions. Though I don't think they should change hands. Instead I think they should be feared or lose attack bonus for a few rounds on a successful animal empathy check to represent their unwillingness to fight.