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Messages - XIV

#1
[Some pages of works dedicated to that strange realm the writer was fond of, Silverymoon, the Silver Bard, the black-arrow Vae and Therasvin, mentors and words of wisdom that seemingly served to steady sore nerves, referenced and pondered over. Yet a relevant page finally came.]

It's quite the honor to be asked by the faithful to write of their gods.

I have learned the pantheon of this world is called The Wheel, and their gods number only Nine, referred to as spokes. Faith is important here, a cornerstone, and that notion is at least familiar to me. My prayers still flit to unheard of gods in this realm, but, I am trying to learn those here, as it would be poor to disrespect them.

I was asked by one of the faithful to craft a song based on a story of the seventh spoke. Twofold, these twins are known as the Martyrs, and they tend to the dead, with care and respect. The story he told me is of a lesson their father, the third spoke known as the Magi, taught them.

Brothers bade to do work along the river Edutu, during an hour they would rather play. One refused while the other pledged, then both went forth into their garden where tables turned. While the brother that refused his father took to the work in remorse, the brother that agreed became distracted by his beloved moonlight and wandered to play, leaving his task undone. The question the lesson asked in the end was who had done their duty? How would they be judged?

A tale of words and deeds, certainly. Actions may prove louder than words, as can the absence of either.

I've begun the work, though I've a great deal of study to do before I see it through. I want to honor them properly, as well as the kind priest that would trust a stranger with such a task.

The chorus at least, came to me rather easily.

Come unto the garden,
Born by the River, kept by our Father,
Oh Edutu, wide, you carry us,
Oh Edutu, swift, you carry us.


[Penned in the notations that set a simplistic measure that set the base for a Melody Line to come]


M.A.

#2
[A journal. Upon the inside cover "Maewyn Audara" denotes the owner of the journal in artful cursive.

A tome stuffed with scraps of paper, scribbled notes, and sketches of people and places. A great many most would have no cause to recognize, strange names, Cormyr, Faerûn, Oghma and more, tales of gods, cities, and heroes that much surely be works of fiction - born from the mind of one of the Awoken. Later pages, though, turn to more familiar things.
]


Awakened, awakened, in a world full of ash,
My memories forsaken, stolen- my past.

Oh where have I come to, and where shall I go?
In this land that is crumbling, so far from home...

While Faerûn is faded, and rings have crashed down,
The chalice is calling, hope to be found,

Yet who are these people with whom I now walk?
Wanderers many, a strange, dangerous flock.

The errands are many, the colors are too,
A land and a people that bind purpose to hue,

Yet what could I bind to when all of my heart,
Cries for sorrow and heartache for what I have lost.

----

I have come to a place ravaged by war, desolated by a brutal history of a perpetually looming doom. I feel for them, each and all, truly, for their world, clinging on before the storm of ash, is falling away. I should not wish for any of them to feel as I do. My lands, the roads I know, the gods I prayed to, each and all gone.

For all they have suffered, they still have their Wheel, their realm, their history, while I have nothing but memories. I try to comfort them, bring them a moment of joy or ease, with a smile, with a song, for how else could I help them? But it is hard to comfort a people that tell me that what I have lost never existed at all. How would they feel if I told them their war wasn't real? That their rings never were? That it's all just a dream, and when they wake up, they'll forget, just like they tell me that I will? Well, nevermind. They can say such things because they don't know, they don't understand, and I pray they never do.

M.A.
#3
General Discussion / Re: PvP Ethics and EFU v5
June 17, 2020, 12:35:06 PM
I just want to add a little food for thought, and I'll disclaimer with this comes from someone that doesn't like mechanical combat engine pvp and rarely participates in pvp outside of plot driven conflicts.

My only pvp on efu5 happened really suddenly : I walked by someone that was red as I had many times before, and suddenly they were attacking me! I kind of panicked, gulped an invis potion and ran away. It was me, the player running away as much as the character, I was really startled and didn't know what was going on! As it turns out the attack was completely appropriate, it was the ponds, at night, and I totally should have been ready to be bandited. I just had this idea in my head that roleplay would happen before someone attacked me: it didn't occur to me that the mechanical advantage of just attacking would be so important.

What I ended up thinking though was that, if the player had roleplayed with me, been threatening, and so forth, my character would have reacted somewhat the same way: not by drinking an invisibility potion, but, by trying to preserve her own life, which is important to her! Maybe she would have bargained, maybe she would have offered up an item. Maybe she would have tried to run away! To be honest she might have totally wanted to sign up for that gig! Point being there would have been an interaction and the bandit person might have gotten something out of it beyond just seeing me get away because i went 'oh shit what!' and slammed the invis potion button.

Sometimes I guess attacking via the combat engine seems the most efficient way to do pvp, but I think it's something to consider in some situations, sometimes roleplay can work! Of course, that depends on people responding in a likewise manner, and I can totally understand not wanting to put yourself in the situation of relying on that, since it's just as likely that if you roleplayed threatening someone that they'd just go 'lul bye' and run off, or even just attack you instead. So. Hmph.

Anyways, without any real feeling on which way is better since there's complications to both, that's my two cents for the day :)
#4
Bug Reports / Custom Clothing Enchantment Issue
May 14, 2020, 01:36:53 PM
Hello. Hopefully this is not a case of me being an idiot!

I created some custom clothes with the designer npc.
I placed them in the tailoring table, and selected the option to enchant.
I chose performing mrkII option. The npc said it would be 400gp and I said okay. The npc said it was finished!
I checked the clothing and it had not been enchanted. I also noticed I hadn't lost any gold.
I tried  again, seeing if I had missed an option > chose perform mark II, was told the cost, confirmed, checked my clothing. Still no change.
I .. stubbornly  checked the menu again. Only the saves options were available, no perform options.

I couldn't figure out anything I might have been doing wrong but, I have been wrong about that before. But, maybe this is a bug?

Thanks.