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Messages - Warsor

#1
Equipment

Vanishing SmokeThrown smoke screen for making escapes75WA2
Featherweight BedrollSomething to lighten the load of any pack200WA2
Featherweight CauldronEssential for any brewer250WA2
Springing BootsLarge springs capable of leaping a single great bound25WA1
Combat Grapple GunLightweight utility gun, capable of firing grapnel and other bolts175WA1
Cartographer's ToolsSet of compasses, templates and tools for marking and making maps75WA2

Ammunition

| Product Name || Description || Price || Producers || Scarcity Code |
Catapult Ammo, ShrapenlExploding ordnance fragmenting for the catapultnegotiatedWA2
Gigglespore15 spores releasing a poision that causes laughing fits90WA1
Frostweed spore75 spores that cause temperature to drop to freezing levels briefly90WA1
Weavemunch5 spores that are derived from magic eater essence75WA1
Infested Spores3 bunches of dormant maggots that burrow on impact75WA1
Booming BoltA single bolt capable of knocking many foes over on impact100WA2
Bundle of Spark Arrows50 charged arrows delivering a shock to foes on impact75WA2
Bundle of Spark bolts50 charged bolts delivering a shock to foes on impact75WA2
Stink bomb bullets3 small casings exploding into green gas. Sling launched65WA2
Storm Lightning Bolts3 bolts that can produce a racing arc on impact95WA2
Unstable clumpsSling launched clumps capable of minor flashes that produce burns. Bundle of 5085WA2

Novelties

| Product Name || Description || Price || Producers || Scarcity Code |
Soothing PerfumePleasant perfume that calms and soothes any who smell it30 WA1
Synthetic Wyvern BloodA vial of synthetic wyvern blood25WA1
Synthetic Dragon's BloodA vial of synthetic dragon blood200WA, KA1
Tiny Power CoreStores enough electrical energy for three small shocks20WA1
Everlasting Ice CubeIce cubes that will never melt, small enough to be used in beverages200WA2
Sune's Ruby Hair GelA fine styling gel to be worn in the hair. Aphrodisiac.150WA1
Pure Bright ElixirFabled alchemist's elixir thought to be a precursor to life giving products250WA3
Almost Endless PipeSynthetic pipeweed pipe100WA2
Rod of WonderMagical Rod that produces 7 unpredictable effects. Great fun for parties200WA3

Medicinal

Antiseptic OintmentPotent prophylactic ointment against disease and poison. Four doses80WA1
Denharil's OilOil for sealing wounds, 3 doses per bottle30WA1
Infant FormulaNourishing synthetic breast milk60WA1
Fanatic's War PaintOily substance with a magical scent that inhibits the feeling of fear30WA1
Curative PlantPotted plant whose resin has curative effects. Regenerates everyday75WA1
Grenneth's PoulticePortable bag of minor healing items50WA1
#2
Trinkets

| Product Name || Description || Price || Producers || Scarcity Code |
BarkmossFungus that when spread over armor hardens into a flexible but useful reinforcement 45 WA1
Gellemede's StoneStone imbued with inky essence of shadow, capable of extinguishing, absorbing light125WA1
Tranquil PaintLight aromatic oil capable of calming the mind50KA1
Earth Tone PaintThick paint of naturally occurring colors to assist in hunting and stalking50KA,WA1
Wildcat TotemCougar skull granting feline grace75WA2
Undersea Fish TotemPerserved Fish that when squeezed can fill a man's lung with fresh air. Popular among pearl divers400WA3
Bear TotemA heavy bear skull that can significantly enchant a hunter's companion animal150WA1
Snake TotemCobra skull capable of 5 potent poisoning rituals150WA1
Jar of BloodImbibing this frothing blood will enrage the drinker. Good for 5 used.50WA1
Potion of LevitationImbiber is capable of controlled flight for a few seconds95WA2
Cold Protection PotionProtects the imbiber from flames for a minute145WA2
Writ of Habeas CorpusWrit attuned to the higher plane of order capable of potent mind shielding magic of clarity.250WA3
Alchemical Ioun Stone of StrengthImitation of the true ioun stone, still capable of lasting strength magic beyond the usual transmutations200WA3
Bottled MudmanA mudman in a bottle. Good for children150WA3
Steam Mephit in a BottleLoyal steam mephit will follow the user for entire day175WA2
Gem of AirConjures a faithful elemental of air95WA2
Fire GemConjurers faithful fire elemental85WA2
Greater Elemental GemAdvanced conjuring focus capable of summoning faithful elemental servants to be selected by the user(Currently Fire, Water availability)185WA2
Armor and Accessories

| Product Name || Description || Price || Producers || Scarcity Code |
Creeper ChokerAspected collar with significant and permanent ward against acids.150WA1
Ice Plate ArmorEntire full suit of armor fashioned from dissipating ice, protects against cold. Capable of numbing freezing cold to foes. Melts in 30 minutes in contact with skin250WA2
Ice MantleAspected cloak coated with potent and permanent alchemical treatment protecting against frost.300WA2
SmokeringsSmall bands imbued with smoke that assist in many tasks for nimble hands175WA1
Snowflake AmuletAspected chain with a trapped alchemical snowflake, warding against frost125WA1
#3
Guild of Alchemists Market Catalog

Weapons

| Product Name || Description || Price || Producers || Scarcity Code |
Thunderstorm Keg A barrel keg filled with trapped elemental lightning, capable of five powerful bolts of lightning before depletion.250 WA2
Spellcinder CannisterPowerful jar of elemental flame, allows magi to unleash up to five fireballs or ten explosive touches of fire.300 WA1
Vanishing IncenseProduces cloud that hides user and those nearby for a brief time30 WA1
Carnivorous VinesFast acting toxin that paralyzes animals50WA1
Icy Frost RodRod capable of near endless shooting rays of frost25WA1
Metal Spikesbag of shrapnel to cover the floor and create minor obstacle15WA1
Energized Wire ClusterTightly wound with wire and magnets, explodes into arcing sphere when broken125WA2
Thunderstone2 fragile shells that release deafening clap when shattered50WA1
Flash powder2 bags that rapidly expand into blinding light when thrown50WA1
Incendiary DeviceMinor explosive device akin to alchemist fire15WA1
Wall of KnivesDevastating thrown obstacle of protruding spikes75WA1
Acid BombPotent cannister of caustic liquid, capable of melting armor and flesh75WA1
Steam CompressorSmall moving engine capable of rotational movement. When overcharged, produces toxic cloud150WA2
FlamethrowerShoulder worn pack capable of burning large groups. Fuel provided for two dozen discharges150WA2
Paralyzing BladeBlade carrying a single large charge capable of immobilizing a foe150WA2
Light Focusing LensHand held lens capable of gathering light into a single searing bolt400WA3
Compressed Positive EnergyCrystal shaped into wand of powerful searing evocation. Holding about 5 uses.200WA2
Lash of SaumarPotent whip made from alchemical metal that possesses some liquid like properties.250WA3
Thunderous TrumpetWhen blown produces burst of sound capable of stunning foes in a given direction150WA2
Red Reaper RodPotent rod capable of three soul punishing curses275WA2
Blind EyeWicked eye that is capable of blinding five foes225WA2
Hellion's FacadeA fabricated yet delicate mask made to effect a cruel and intimidating appearance. Capable of powerful enervation magic. 200WA2
CindermistPotent trapped steam and fire useful for scalding foes175WA2
Shadowy RodObsidian tipped wand capable of potent rays of negative energy125WA1
Stinking Smoke VesselTank with nozzle worn on back capable of fumigating large areas.225WA2
Oil BarrelLarge cannister of oil. Useful for creating oil obstacle100WA2
Earthquake MachineDevice when placed on ground delivers large vibration capable of knocking foes to the ground. Springs good for three deployments150WA2
Candle of Fiery FlameFast burning candle capable of cone of flame when lit85WA2
Basalt CurioOne fragment basalt pieces the produce five minor burning effects akin to alchemist fire70WA2
Trapped FireballFireball trapped one breathe before exploding. Can be released with a word175WA2
Magic DisrupterThrown shell that releasing abjuring powder which consumes magic it contacts75WA2
Flintlock pistolA handheld cannon capable of reliable shooting of bullets800WA2
Repeating BallistaCrew served weapon capable of rapidly firing bolts350WA2
CatapultCrew served weapon capable of launching large rocks and other payloads350WA2
Minor Cold Frost Traps3 victim operated frost traps150WA2
Minor Sound Traps3 victim operated sonic traps150WA2
Average Acid Trap1 victim operated acid trap150WA2
Enormous Purple CrystalLiving crystal capable of incredible critical life saving and restorative cures500WA1
#4
Correspondence / Re: Threat to Wajeeb
June 26, 2023, 01:09:40 AM
*The Letter is finally found lost under a pile of schema in Wajeeb's workshop. He doesn't bother to send a response.*
#5
Representative Hornsby,

I will send the money in secure lockbox along with this letter. I completely understand your position and if for some reason the Balladeers prove unwilling to move forward with their project this is fair compensation for your time. I have spoken to them and ensured they are serious about this project and willing to compensate accordingly for the work. This is only good business with the best of the best craftsman. Their single request is that we schedule this meeting at least a week from today that they might appropriately attend with preparedness. I will of course make myself available at your calling.

Live and Drink,
Wajeeb al-Sattar
#6
Greetings Representative Hornsby,

My name is Wajeeb al-Sattar, merchant and alchemist of the Worshipful Guild of Alchemists. I write to you to ask for a meeting for a large piece of glasswork combined with alchemical craft for a special request from members of the College of Balladeers in the Krak. I would like to meet ideally in person to discuss the details and as a show of seriousness have explained to the Balladeers that such a project would take a minimum of 10 thousand dinar. Should your Union agree to the project together we will make a wonder unlike anything ever seen before in any city in the great deserts. I look forward to discussing details at your convenience.

Drink and live,
Wajeeb al-Sattar
#7
Dear Ambassador,

My name is Wajeeb al-Sattar, merchant and Alchemist inventor of Ephia's well. It was a pleasure to speak briefly with you at your embassy earlier and I was inspired to put quill to parchment that we might discuss a matter near to my heart that would benefit both Ephia's Well and Kha'esh.  Often I have visited the great city of Kha'esh to find your market filled with merchants of alchemical and herbal wares beneficial to the advancement of Alchemical studies the Guild of Alchemists perform here in the Well. I would like to meet with you at your leisure to discuss if it would be possible to arrange for regular shipments of alchemical, engineering, and herbal wares to our city in exchange for dinar and access to the wonders produced in our shops.

In the spirit of such good relations regardless of whether you meet with myself or our Guild leadership I would offer you two minor gifts crafted with the Indomitable aspect, a ring of smoke that enhances ones charm and protection from lightning and fire as well as an amulet of unmelting snow that protects from the cold. May the gods bless you with fortune and happiness in our future dealings.

Wajeeb al-Sattar
#8
This was the most perfect fall for a paladin I can imagine. It felt real and made sense every step of the way and Jabir knew him the whole time so I really got to see a lot under the hood. Even up until the last day Jabir wanted to keep trying to save him, to give him a chance to turn back from the evil and regret...but Kypros refused and so they clashed. Jabir will never forget.
#9
QuoteDear Isabella,

I do not have copies of the regulations but I was told to have you meet with Legate Sol Auk to discuss any such trade deals outside the well of water before doing so. It makes sense the Well would need to keep track of its precious water resource and who it is being sold to but as to the specifics thats something I urge you to send a missive to Legate Sol about. I am sure business can come to terms but I understand if your personal feelings for the Legate can not be overcome for this arrangement. I wish you happiness and prosperity in your business ventures and personally will continue my efforts to elevate the well and its citizens with my wares and waters.

Live and drink,
Wajeeb al-Sattar
#10
QuoteDear Isabella,

I appreciate you offering to shift the profit margins to pass along the savings to the customers. The numbers work for lightly aged and moderately aged but not for the aged waters sadly as those I would be selling at a loss of 89 dinar per water. Further I looked into regulations selling outside the well to foreign interests and there are specific regulations that must be followed to set up a deal such as this. If you wish to establish this business I urge you to take a meeting with Legate Sol and myself at your earlier convivence in person here in the Well. Until such approval is given I can not enter into a contract to ship waters outside the well at this time.

Wajeeb al-Sattar
Water Merchant and Member of The Worshipful Guild of Alchemists
#11
After the letter is read and slept on a response is penned and delivered by a Waradim travelling back toward Isabella a few days later.

QuoteDear Isbella,

I hope this letter finds you in good health. I am sorry to hear of your departure from the well but perhaps getting away from the place will find you more happiness in the long term. Now down to business, I am quite happy to help franchise your selling waters for the profit divide you have laid forth. The prices I can afford to export at in quantities that other cities at this divide would be would arrange for is 125 Dinar for lightly aged, 245 dinar for moderately aged, and 465 dinar for well aged waters to the customers.  This is the barest profit margin I can offer while keeping up with the supply needs of the well's dedicated inhabitants. If you do the sums you will see that selling at those prices means you will make 50, 98, and 186 dinars respectively for each phial sold with my cut at the rate of 75, 147, and 279 dinars respectively. This makes me less then 10 dinar on the sales when taking into account the supply costs but will allow for large orders. You are welcome to of course negotiate higher or lower with your dinars to make bulk deals but my listed prices I must receive are the minimum I listed for my cut to allow for supply to continue.

Let me know if you have any questions but I look forward to doing business once you have negotiated for such water sales.

Wajeeb al-Sattar, Water Merchant, Guild of Alchemists
#12
It was a pleasure to play with you, and that match in the arena might have gone even longer if we kept tag teaming. I would have loved to 1v1 Atreus but was not to be.
#13
Wajeeb knew and warned people about him. But we were all smiles and buddies on the surface. Still Wajeeb was waiting for that day you jumped him.
#14
Screen Shots & Obituaries / Re: Isaiah ibn Hazr
August 03, 2022, 02:48:42 PM
So much joy was derived from interacting with your character. Walykos gave trials of the 9 faced die to those who sought a grey keep key and I'm so glad you saved that scene as it was one of my finest trials(they were all actually really good) that pierced straight to the heart of a character and others deserved to see that conflicted and yet beautiful side of their character.

Bravo sir. You have created a story that I will remember forever.
#15
Its been months since I played Walykos and I want to say I played him for 7-9 months or so in total making him my longest lived pc on EFU. I always meant to finish his story with an Obit post to give others a place to remember and enjoy all the things he'd done but after running all 100 rings I was in need of a much needed vacation from EFU. It felt like I couldn't express everything I could possibly say about the character in one post. I will say it has been a great experience and I know from talking individually with DMs and players that Walykos meant a lot to them and affected the server even though me as a player am not a very big on conflict type. I'll follow others into it but Waly survived so long because he made himself two rules. Never get involved in house politics. Never give up no matter how many times you fall down. In the end I think I had somewhere around 300 or so individual quests as Waly was deleveled from Prestige classes to getting crushed by some bad fortune in a quest or DM event. I know for sure I had hit 10k+ permanent experience at some point thanks to the many many DM events he got to experience.

I'm really bad at this sort of thing with obits so I'll just say thank you to everyone who made this character so special for me to play. Maybe you'll see him again some day if the Third face isn't done with him just yet, the Sixth face springs hope eternal.

I want to give a thank you to in particular the DM team, Halfbrood, Akke, Abala, Bearic, Secutor, Dillusionist, YMD, and the players of Pyke, Vivian, Odette, Ishraq, Marleigh, Alyssa, Tiktika, Gaddiel, Maksim, Coates, Gilthalas, Aatish, Francine, Aeryn, Erschel...yeah I know we don't have all day so lets just say a large portion of the player base pcs at one point or another. They all had a great impact on me even if it was just an exchange of words and RP.  Sorry if I forgot anyone.


So...Walykos was a fighter Bravo awoken who came to the city missing his left arm. I made him not as a throw away character but also not expecting him to become anything special especially considering how weak he was in the beginning. Maybe 3-4 weeks later he was sitting at the feast and watching people getting obliterated left and right(apped characters even) and he rolled a 9 sided die to see if he should just throw himself at the next item and get it over with...he didn't think he'd survive. To my amazement he bid 3 rolls on a magic cloak that changed his life, made him the envy and target of many but also stayed with him through his many adventures. The final roll was a 3 and it was then that Walykos was marked by the Third, somehow surviving a battle to earn the clock with no blur, a bunch of moderate healing, and random potions.

Time passed and he joined a ring runner group The Blazing Headless Chickens(or the Blazing Hearts) which was my first true ring runner experience. He went beyond 90(the furtherest I'd ever gotten thanks to my colorblindness) and had many adventures with the Hearts. Walykos had been working hard for months at the point and gathered all the pieces of the darksteel fragments but decided instead of combining them in the logical way he was going to pray to the nine faced god for a miracle, a weapon that he could wield. Something that would get him all the way to the King. The Foil of Three Faces was more then I had imagined and the beauty was when Bearic started the magic show in the temple I rolled two nine sided dice at the start and the end and the third face came up each time.

[hide=The Third Face watchs as the sword is forged]
[/hide]

Then politics starts infecting the group. Ishraq was less and less around, Vivian and Odette were out ring invested in everything from Razor Web plot to fighting the Count and the Pallid Prince. During this time Walykos didn't waver in his desire to reach Ring 1 but he also started to develop feelings for a certain healer who he would have protected with his life. Be he resolved to keep his feelings to himself, her path wouldn't allow for any romantic ties and it was enough for him to have her go with him into the deep rings. This culminated in heartbreak when a rift formed in the group, the entire group except Walykos pretty much went back out ring to fight and kill the Grand Vizier which ended the life of his friend and companion Pyke, made Vivian the Auger and unable to continue ring running, and then a few days later got her killed by Aeryn the insane mage. Walykos tried to defend her coming on the scene and was beaten down for his trouble and nearly permanently killed. Rescued moments too late to stop Aeryn from ending Vivian's life he fell into a bit of a depressed time.

[hide=Captured and helplessly forced uncounscious as he tried to stall for time to save Vivian][/hide]
[hide=Vivian set free her burden laid to rest...]
[/hide]

Odette and the others lost their lives assaulting the Pallid Prince's stronghold to kill him. Walykos was along again but he was encouraged by Maksim and his company never to give up and as they headed inward they gave the responsibility of the Grey Keep over to Walykos, making him a little Baron alone in the rings without any companions left. I'm still amazed nobody came to kill him for personal ambition but holding out he was multiple times tried to be recruited by a gnome's ring running group but he didn't trust them for personal reasons. He tried to merge with the Grim Groats but they too fell apart and his groat wasn't destined to be his. Finally he returned to 99 and began to earnestly find young awoken and runners having middling success until his unusual method of awarding keys to the keep lands allowed him to impress Alyssa the Silverhat and she offered him a final place on her group heading in ring toward Ba'zeel.

[hide=Defending the keep from splitting regenerating trolls][/hide]

Making it to Ba'zeel was pretty damn emotional moment I felt like I'd accomplished something huge no matter what came next. And to top it off I rolled the nine again on entering the city and...yup 3rd face. You can't force this kinda fated luck.

[hide=Funny moment as we left the the city][/hide]

Well it was a epic journey with tears and laughs and heartwarming moments and genuine surprise that Walykos achieved his goal in the end...remember the final roll of the sixth face...

I know I've left so much out but if I tried to cram it all in this post would never be made as I tried to capture it all. In the end thank you EFU for a wonderful story and experience. More pictures will come in separate post as they are on two different computers I need to compile and see what is usable.

[hide=Some Walykos poses requested by artist]


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[hide=Trashshots?][/hide]
[hide=Here is some DM loot to tide you over]







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