Quote from: Scumlord Spiffy on April 29, 2022, 09:40:17 PM
(stuff)
Totally appreciate some of the script-based reasons, I can imagine it's a bit of a fuss to code in exceptions.
QuoteI'd suggest maybe it's a "Because the rest of the stuff is so good, they suffer through it.", as I'm trying to do!
maybe one new player every couple of years will comment upon this issue in particular but as far as I can recall everyone has grown to understand and embrace our ways.
Everything else I totally respect as unique server things - no parties is fine, no 'dump loot into vendor' is a weird but totally understandable idea that prevents a more MMO economy, it's all good. All the unique stuff is understandable. I just really like having my outfits match my RP and help tell a character's story, so it's utterly jarring to find a server that seems to be pushing me to put on a brown bin bag and a janky polygonal boar helmet and give up on that ridiculous notion.
QuoteMost of the cloak models aren't appropriate for EFU, but certainly the standard cloak models + scarf should be available if they aren't already.
Hoods is just a matter of typing a voice command.
Most helm models are available, we do restrict many of the more interesting ones.
As far as I can recall tabards can be added to standard clothing via the tailor.
I can't find anywhere to adjust or buy cloaks, yet - the tailor has no option to adjust them, and only one fancy enchanted one for sale.
The hood command I wasn't aware of, that helps a bit, thanks.
I assume the helmets are available at a smith somewhere, as I can find no way to custom-make a helmet.
Tabards (and skirts/jackets/wraps/robes) are specifically prevented in tailoring even on basic cloth. The tailor (Salarius the VI) declares 'You are wearing a robe which I can't model' when asked to duplicate my existing clothing, and has no option available for adding or adjusting the robe on any clothing.
If it could just be fixed to allow robes on useless, equivalent-to-being-naked cloth armour, I'd be enormously grateful. This is the same service that is offered to all characters in the creation area - and I've honestly come close to making a new character explicity to take advantage of this, then drop-trade my outfit over, but I suspect this'd be frowned upon.
To really drill down, I hope these aren't asking the server to 'adjust its core principle's....
- Can the in-game tailor please add robes to cloth outfits, just like the New Character Area tailor can.
- Could the in-game tailor also maybe sell a few scarves and cloaks.
That's really about the core of my needs. It'd be lovely to see the server adopt a MUCH freer stance on customisation, but I can probably drag myself through with these little details.