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Messages - Nevrus

#1
Journals and Musings / Ballads
August 31, 2025, 05:27:02 PM
Reflect.

Breathe. Live. Remember. Set aside motion. In stillness, mark the track wrought.

What have I learned?

From simplicity in my youth - to be care free, to be satisfied with Enough. That prestige and coin are not ends; they are means to pursue happiness. That honor can be easily proclaimed but cannot so easily be lived.

Lap the river's waters, not a thing desired.

From the terror of the Nothing - that this world is unfair. From salvation - that unfairness never stopped anyone from stepping up. People can change. People can give it all so someone else can have Tomorrow.

Flee the blacken'd slaughter, by savior inspired.

From the hunger of a decade - that patience can be rewarded. Often what those who wish to help you need is Time. Often, too, do those who care not to truly help you wish to dance in credit for allowing you to live. That it is their choice, they do not consider it a wrong to right.

Bury parents daughter, beg for what's required.

From six months of training in the Stockade - if you are hale and eager, many are willing to teach all sorts of things. To help change what can be changed. Knowledge has no price and should be shared freely, praise Izdu.

Teacher every squatter, rake and rogue retired.

From setting out on my own with nothing but a trashblade and spirit - it is will and determination that seizes the day. Years of training and lack of initiative won't get anywhere. Irrepressible motivation and the daring to see your limits, to always exceed them when you find them - there is no limit.

Rusty weapon leading, lighting up the dark.

From failure and pain and all those obstacles - as long as you stand, you will always win in the end. Wars, not battles. Not taking time to learn the proper lessons and make proper preparations is what leads to doom.

Swallow painful bleeding, every failure mark.

From becoming a Student - Dreams come true to those who chase them. Who become the person that achieves them. Win before you begin. Work is rewarded.

Garden's hearty seeding, 'gainst the blackness stark.

From gaining renown - Reputation is a tool that can defeat evil as well as any weapon. Make your good intentions unquestionable, that when you speak, it is known as truth. Is is inescapable as truth.

Shriving hearts with kneading, inspiration's spark.

From Aeronwy - that Virtue is contradiction, that perfection is impossible, but it is in the striving for the wisdom of its nearest shore we make our hearts Virtuous.

Spake a knight of knowing, more than can be known.

From Aubrey - that pretense has its place, but darkness should not be allowed to hide the ugly truths of the world. That the status quo should always be questioned. That greater dreams should be dreamt.

Spake a knight of glowing, more that can be shown.

From Asherias - that bravery, the willingness to take the field, can change the situation just by forcing conclusions. That a back worth following must be bold even when uncertain.

Spake a knight of going, only wake wind-blown.

From Aurelio - that piety, spirit, and effort can change the world. That sacrifice and adamant morality make a Hero.

Spake a knight of growing, deed and fealty grown.

From the Grandmaster -

Lap the river's waters, not a thing desired.
Flee the blacken'd slaughter, by savior inspired.
Bury parents daughter, beg for what's required.
Teacher every squatter, rake and rogue retired.

Rusty weapon leading, lighting up the dark.
Swallow painful bleeding, every failure mark.
Garden's hearty seeding, 'gainst the blackness stark.
Shriving hearts with kneading, inspiration's spark.

Spake a knight of knowing, more than can be known.
Spake a knight of glowing, more that can be shown.
Spake a knight of going, only wake wind-blown.
Spake a knight of growing, deed and fealty grown.

Always comes Tomorrow, ever on and on.
From the past we borrow, for the days anon.
Never forget Sorrow, heart's pain hereupon.
Always comes Tomorrow, joy's betrothe'd dawn.
#2
Dearest Amani,

Your courage which exceeds the Fourth Legion's is most appreciated. Mark in your heart your hatred for the Anathema and your hopes for tomorrow, that both shield you from the Enemy's lies.

Come prepared with death wards, freedom potions, insulation, clarity vials, and all the courage you can muster. Heroism like yours shall win the Crusade.

-Onion, Balladeer of the Lost Hearth
#3
Notices and Bulletins / Casting Call
August 12, 2025, 04:01:45 AM
OPEN CASTING CALL!

The Balladeers of the Lost Hearth are seeking Actors of any or no experience for a light-hearted production! In need of tall races of both genders!

Must be available for Qdim 31st ((17:00 GMT))

See Balladeer Onion to inquire! Costumes, direction, and coaching provided!
#4
Onion won't be available this weekend, friday to sunday. Back on monday.
#5
Suggestions / Re: Item Suggestion Thread
June 20, 2025, 08:10:22 PM
Inked Scroll, Fermented Potion Bottle, Charged Wand

Items for Scribe Scroll, Brew Potion, and Craft Wand that allow someone with the appropriate feat to produce a finished item for free or at significantly reduced gold cost.

Maybe have a minimum painting/alchemy rank to take advantage of it. Maybe have the Wand come in with 10 or 5 charges when finished for balance.

Put these on the general loot table as a 'pick your own reward' token that requires dragging it to a crafter to take advantage of.
#6
Correspondence / Re: Onion
June 10, 2025, 01:56:19 AM
A letter is found underneath Knud's pillow. It's uncertain how it got there.

Dear Bandit Guy,

No, I'm not taking my cloak off for any reason. I dreamed of having this cloak for twelve years and I'm working really hard to be worthy of it!

Also, I can't be friends with you while you're a bandit! The Cinquefoil Rose has like, an entire gallows just FOR bandits.

But, there's still hope! If you:
-turn yourself in and pay the price for your crimes willingly
-give your cursed axe to the Sisters for de-cursing (you're too nice for a cursed axe, have standards guy)
-stop doing the uncool victim crimes like robbery and assault and start only doing the cool, victimless crimes like trespassing and slice

I will be your best friend and write even more songs about how cool you are.

This is your chance to turn over a new leaf.

-onion
#7
Suggestions / Re: Spells Suggestions Thread
May 23, 2025, 02:50:01 PM
Quote from: zerotje on May 23, 2025, 01:31:38 PMMage Smack

Innate level: Cantrip
School: conjuration
Components: verbal, somatic
Range: long
Area of effect: single
Save: Fort (half)

A mage conjures a hand that smacks the foe for 1d4 bludgeoning.

Seconded
#8
Suggestions / Re: Remove multiclass xp penalty
May 06, 2025, 11:55:25 AM
If it's possible to mod races, changing the favored class of them all to any like humans would probably mostly solve this?
#9
Suggestions / Re: Spells Suggestions Thread
April 05, 2025, 01:07:44 AM
Let's get some Illusion spells for Astrologians :)

Starlight Sword
Spell Level: 4

Innate Level: 4
School: Illusion
Components: Verbal, Somatic
Range: Medium
Area of Effect: single
Duration: 1 round/level
Save: None
Spell Resistance: No

You summon an illusory blade of pure starlight. This blade will attack nearby enemies, dealing 1d6 Astral damage per 10 Astronomy ranks.

Spell Focus: Illusion: Duration increased to 2 rounds/level
Greater Spell Focus: Illusion: Damage increased to 1d8 per 10 Astronomy ranks.

(Basically a worse version of Black Blade of Disaster to have a short duration summon for emergencies, worse than other summons in duration but better in immediate throughput)

Naught's Manifold Hue
Spell Level: 3

Innate Level: 3
School: Illusion
Range: Medium
Area of Effect: Cone
Duration: Instant
Save: Reflex 1/2
Spell Resistance: Yes

You send out a cone of a particular Astral color. This color is ruinous to the unnaterual, dealing 1d12 damage/level to Outsiders, Undead, and Abberations caught in it (Save Reflex 1/2).

Spell Focus: Illusion: Creatures that fail the save are Slowed for three rounds.
Greater Spell Focus: Illusion: Creatures that fail the save are Stunned for three rounds.

Illusory Illumination
Spell Level: 5

Innate Level: 5
School: Illusion
Range: Long
Area of Effect: Single
Duration: 1 Minute
Save: None
Spell Resistance: None

You create an illusory star at target location. Friendly creatures within 10 meters when the spell is cast, or that enter the range after the spell is cast, are affected with the Fortune Telling spell (Does not stack with Fortune Telling or itself). When the star expires, it heals all friendly creatures in its range as though they were affected by a Cure Critical Wounds spell.

Spell Focus: Illusion: When the spell expires, nearby friendly creatures also gain the benefit of the Astral Regeneration spell.
Greater Spell Focus: Illusion: When the spell expires, nearby friendly creatures also gain the benefit of the Twist Fate spell.

Project Star Chart, Greater
Spell Level: 4

Innate Spell Level: 4
School: Illusion
Range: Personal
Area of Effect: Medium
Duration: 1 round/level
Save: None
Spell Resistance: No

You create a stationary star chart where you are standing. Creatures standing within the star chart gain +5 Astronomy.
Spell Focus: Illusion: +10 Astronomy
Greater Spell Focus: Illusion: +15 Astronomy
#10
Steal Rescue from FFXIV. Done.
#11
There already are :)
#12
Screen Shots & Obituaries / Re: Recluta Linlett Longhands
February 09, 2025, 05:47:16 AM
The Mean Girl Squad is no more, but they all went out like bad motherf*ckers.

There is no better way to conclude an era. Linlett was the most aggro and also the sweetest Banda I've ever met. It's too bad she can't end Iakmes' career.
#13
Most skills have some custom text output when rolling a skill check for chat, such as Spellcraft being described as "knowledge of the Arcane." Not all skills do. These skills appear like: "Character's Astronomy Check Skills are Good."

I'm sure someone creative can fill out the strings for everything that doesn't have something custom yet.

This is ultimately OOC and incredibly needless, but it feels nice and is low-effort to update.
#14
To say an accursed word, Arelith.

Arelith implemented a system where rangers could gain additional favored enemies based on their wisdom modifier and level, but to actually unlock an enemy as favored you'd have to kill a certain amount of that type of creature to learn how to fight them.

This was thematic, cool, and encouraged finding the things you want to be good at murdering and get those kill-reps in.

Something similar, offering the combat bonuses but not the perk-style bonuses, could help with how limited the Ranger identity is with only 3 FE to work with.
#15
Dearest, most apt, capable, bureaucraftical, and remarkable Chief Scribe Frederica Ashbury,

I, Junior Scribe Toppoboppo Hoppoloppo, have been commissioned by the most POTENT, HANDSOME, and GENEROUS Former Legate and Ambassador of Kha'esh Argent Argyris, by way of a TREMENDOUS two-thousand dinar Bribe, half of which now lies within our esteemed Coffers as is custom (Praise the Sultan), has made a request of our attendance to his MOST ESTEEMED FACILITIES, that being our Palace's Embassy of Kha'esh.

He has, of course, proffered funding for a renovation of its interior to properly respect his home's MOST ESTEEMED SPLENDOR. He bears, through me, Junior Scribe Toppoboppo Hoppoloppo the Chaotician, most loyal and faithful servant of the Sultan, proud civil servant, and respectable member of the Office of Complaints, a request for these facilities.

He was once, as is writ, known as the Dragon of Ephia's Well, and it seems he lives up to this moniker, for he has fear that his great power over Flame may be the bane of our Palace should proper ACCOMODATION not be made for him. Thus, he, in his great wisdom and most excellent and profound generosity, has requested that we see to coating the walls of the Embassy of Kha'esh, during its reconstruction and renovation, with fire-proof materials, to ensure that any FLARES of his ARCANE MASTERY do not cause undue damage to the rest of our most PRESTIGIOUS, BELOVED, and PATRIOTIC Pyramid, wherein other Embassies, the Legates, and our most ESTEEMED Scribes of the Sublime Garden do reside and do work.

It is my hope in light of this MOST GENEROUS BRIBE that we might find a suitable material by which to fire-ward the walls of this space, of greater SPLENDOR and PRESTIGE than mere stone.

Praise the Sultan Osman VI, Long May He Reign,
Junior Scribe Toppoboppo Hoppoloppo, Chaotician and Complaint Gnome