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Messages - Tala

#1
Hi. We're happy to take a look at the songs, but it's not currently a priority. We have some epic stuff in store for all of you.

It's true that the Elsbeth song might need some tweaks (temp HP might be too high, positive damage is a bit of an oversight since we're using it for ash storms), but to put things in perspective:
* On chapter start people said they're less likely to use it due to the amount of PCs required for the bonus stuff. Naturally in raids this is no longer the case, and if this is the ideal song of choice in raids, this is fine.
* No matter what is done, there will always be a song that's considered 'the best', and this has been true for the entire time of EFU. There have been steps to mitigate it, and indeed sometimes certain songs were indeed just too much, but healthier to also accept that this is the case.

Still, this is not a bad conversation and there have some been good pointers here. I only urge to try and approach with positive vibes and avoid an "everything sucks" mentality, as it usually doesn't help to get the point across and get us less interested in the topic.
#2
Suggestions / Re: Krak ban wanding
February 12, 2025, 06:46:29 AM
The Krak is a tavern. Banning people from it should be rare in extreme cases of disruption to the establishment. It's not something to 'do' because someone said something mean about you or some petty stuff, it's bad for business to just default to ban from Krak in some minor conflict.

Because it (should be) rare, there's no need to make a bunch of weird systems to restrict these things. PCs who are banned from the Krak should already get a DM to enter anyway.

There are multiple boards in the world, it doesn't actually matter where you take them so not really something Rose PCs should be able to enforce.
#3
Announcements / An Opportunity
February 11, 2025, 08:07:04 PM
Players who lost their PCs in the recent perma event (or will lose them in future ones) are welcome to submit an app to start as a new PC as part of one of the following groups:

  • Wild Brothers (Male only)
  • The Golden Dinars
  • Big Chums (as a feeder/caretaker of the Groknaks) - Phenotype must be FAT
  • Sukaitza

Must be able to wear an armor (no Wizard/Sorcerer/Astrologian/Monk), no Druids.

Don't expect too much DM/NPC support and this mainly serves as a hook for interested players to get back into the plot, as part of some of the groups that take part in the operation.

Other interested players may submit an app as well, but we'll prioritize the players mentioned above.

This is for new PCs only, so no existing PCs apps.
#4
Announcements / The Scalding
November 03, 2024, 08:07:02 PM
The EFU DM Team presents: The Scalding!

As we approach The Scalding, we wanted to give a brief overview of what players can expect from this phase of the war. We'll be presenting some new mechanics and systems, as well as some adjustments to existing ones.

The key mechanic of the Scalding will be the War Supplies point system.
PCs will be able to find 'War Supplies' items that would randomly generate in QAs and will be able to hand them over at the war camp. There will be additional ways to supply the camp with war supplies in the future (both scripted and not).

Handing over the war supplies will do the following:
- The PC handing them over will have their 'War Camp' Favour increased by 1.
- The reset's 'Raid Supplies' counter will be increased by 1.
- The persistent War Supplies will be increased by 1.

War Supplies
Starting with the last, the Divan would be presented with options and choices on how to spend the War Supplies. A few examples of these choices are researching new weapons, increasing the raids' artillery, introducing new merchandise PCs will be able to buy at camp, and of course, major decisions about the progress of the camp.
Some of these options will include a Dinar cost as well.

Raid Supplies
Each reset has a counter that goes up each time war supplies are handed over as well. Once it reaches a certain point (that would be announced), ANY PC can use their Renown to call for an Orc Raid. The Renown cost is much higher and they won't 'break even' by completing the Raid, but attending other raids and high-level quests will replenish the renown (as before)


War Camp Favour
PCs will be able to use the new favour type to purchase consumables, equipment, and reset-only special weapons, as they're unlocked based on the progress of the War and the Divan's choices.


Raid Changes
Normal Orc Raids will be disabled during The Scalding, and instead, we'll have reskinned raids of the Citadel, Keep, and Fort. Bear in mind that these instances are harder than the originals, so make sure you have a sufficient group. The cooldowns between raids are still in effect, and each will require the sufficient raid supplies counter. Involve as many as you can!

Camp Invasions
There will be random sendings alerting on invasions of the camp. PCs will need to take defensive positions and protect the camp against the invasion. The actual invasion will only be triggered by speaking to the relevant NPC that's in charge of the camp's defenses. This will give the PCs enough time to arrive and prepare. A minimum of 10 PCs are required in the region to initiate the invasion.


As THE SCALDING progresses, more details and features will be presented, such as EPIC RAIDS, the usage of the Shards of Dawning, and more...
#5
DangerousDan dragging me back to v6 dev was one of the best/worst things that ever happened to me. This was the first time we worked together and I found a dear friend in the process. I'm very glad he convinced me to join the work on the chapter because it's probably the best we've had!
#6
Suggestions / Re: Skill Focus adding Class skills
January 22, 2024, 05:15:07 PM
I don't think this can be done.
#7
Bug Reports / Re: Sand trolls and Scare
January 16, 2024, 05:52:29 PM
It's a side-effect of them being immortal.

Not much we can do about it, but also it's pretty much the only mobs that have this mechanic, so fine as is.
#8
Sure, sounds harmless.
#9
General Discussion / Re: DM Appreciation Day - Abala
October 27, 2023, 04:11:47 PM
It's already been mentioned repeatedly here, but abala's level of polish in all of her areas and systems is unmatched. The last 5-10% of every feature is always the hardest and most bothersome, but she always goes for the 110%. Her systems for v6 are some of the best we've ever had, and the effort she placed in making them so user-friendly to players is very appreciated by all!
#10
Working with HB is simply a delight. I enjoyed all of our brainstorming and collaborations so far and I'm sure I'll enjoy the thousands more to come.

It's been amazing to see how far HB has come in all aspects of EFU, and his continuous commitment and effort in EFU for many years, for me personally since the days of v5 dev days, to v5, v6 dev and now v6.
#11
Suggestions / Re: earth gloom adjustment
October 23, 2023, 05:56:10 PM
Glooms apply to all mobs, with special abilities applied randomly to a few. Anyway, reduced the physical DI on that specific gloom.
#12
Suggestions / Re: Orcs in the Ramparts Shouts
March 12, 2023, 02:48:48 PM
I see the issues with this instance. Will be changed.
#13
chill?
#14
Suggestions / Re: Glooms - Revamp
March 05, 2023, 11:08:10 AM
All that's listed above is already part of glooms. We'll adjust as needed as time goes by.
#15
Suggestions / Re: Relic 3rd Enhance - Choose Aspect
March 05, 2023, 11:02:20 AM
Unlikely to happen.