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Topics - SergeantWombat

#1
QuoteFull + tremendously appreciative credit to RPG for the Blackhearth crest, which is a perfect interpretation of an otherwise totally bonkers mood board I sent him for inspiration.



Formal recruitment and explicit discussion of goals will be handled mostly IC, but I'm happy to chat about concepts or potential fits OOCly for those that might be interested in something long-term. Since it's a relatively small organization, compatible playtimes (heaviest overlap during EST evenings) will probably end up being relevant.

If you're interested, please feel free to reach out on Discord, or find Bristol Blackhearth and/or Mebril Kelteel IC.






"No dawn without darkness."




A blade set among, or intertwined with, thorned red blushwhorls in full bloom.




Scarlet, Sable, Pewter





The enigmatic and highly private House of Blackhearth made its modest but reliable wealth from many years of successfully procuring fine art, valuable texts, and historical artifacts, presumably from deeper Rings; the House's carefully kept conservatory gardens also yielded many high-priced ingredients for the savvy alchemist or collector of exotic flora. It is intimated that their roots are very old ones, but with such pedigree do come the blemishes of a long and storied history.

It's also known, at least by old blood, that the Blackhearths arrived in the Ward generations ago after vacating their first familial hold, a fortress known only as Castle Blackhearth. The circumstances of the family's departure and the fate of the keep are unclear and have been largely lost to time.

An ongoing illustrated history of the House, publicly available,  is also an IC work-in-progress by Bristol:


::{ BLACKHEARTH: A History }::





Blackhearth isn't (and isn't meant to be) the largest or the loudest player faction, but eventually it would of course be great to bring a couple PCs of the right fit into the fold.

Good Fit For Players Who Like:
A slow burn toward more long-term goals; politics (read: diplomacy) with a little mystery; dabbling and interacting with many different factions (but having a small, tight core with secrets); a little ring-running; making it up as they go to keep things fun.

PCs with an interest in (especially the darker side of) art and history, artists/authors/performers in general, historians and aspiring librarians, those invested in the idea of "old blood," characters with interest in ghosts or hauntings, and anyone with ambitions involving a castle (majordomo types, battlemages, stewards, handmaidens) could find a natural fit.

Probably Not a Good Fit For:
Extreme alignments/personalities, or characters who need instant gratification, might have a hard time finding a good fit.






By no means required reading, but these could give a sense of the House's flavor.

Bestiary of the Nothing, The

Blackhearth: A History

Songs from the Shadows







From The Peerage Patrician:

#2
Well! Eden's met her end—first dramatically, and then not so much, but such is life on EfU.

This character was a lot of firsts for me (including my first obituary post, I think?!), even after playing EfU as long as I have; she was a joy to play, and I got to play with some excellent players and characters along the way.

The concept wasn't a particularly complicated one: I just wanted to play a "good witch," invested in healing and herbalism and who really loved her friends and tried to do the right thing. That ended up being quite a whirlwind I embarked on, without even really realizing it.

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My first time ever to 10 on EfU (and my first time ever playing a druid, thanks to some DM intervention):

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My first time ringrunning (made it to 66!):

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My first proposal from DrD:

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I'm not great at remembering to take screenshots, but a couple nice pieces of probably-familiar flavor loot with some tasty attributes I'll take to my grave:

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A few snapshots I did grab...

Induction into the Mourning Glory:

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Holding the line at Ib'javi's invasion:
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Story time with Zelia:
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And I guess it wouldn't be a Wombat PC without a little heartbreak:
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To the players of Alciede (</3), Morik, Miriam, and Angela, and to Stranger for Sathiel's influence on a character I had no idea I'd end up enjoying so tremendously: thanks a ton. I look forward to playing with all of you again soon.

I can't stress enough how much I enjoyed playing Eden; more than even I realized while I played her, I think. In a lot of ways this PC helped me fall in love with EfU again. For the moment, I'm a little sad, so I'll be taking a bit of a break to avoid the bitterness—but I always find my way back.

A little outro witch flavor for the road, courtesy of my boy Ironside:

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See you soon, EfU.
#3
General Discussion / Brief Apology
December 16, 2018, 06:02:32 PM
It's come to my attention I said something offensive IC to another player while questing; obviously that person's anonymous, but I just wanted to say I earnestly misunderstood the word I was using in an effort to be humorous and didn't mean (and would never aim) to make anyone uncomfortable.


I've been offended a couple times in my decade or so on EfU, so I do know what that's like and it sucks. We can all be wrong sometimes and I think accountability's a good thing.


If that player happens to read this, you have my apologies.
#4
Thread title is fairly self explanatory, but...

It would be nice (and I think also give the package a little more 'umph' and put it a bit on par with some of the others) to be able to make use of that random chaotic element feature on Flame Weapon, even if you don't have it in your current class spell rotation. It seems like having the chaotic nature of the package tied to the spell implies there's a connection there, so a 1/day doesn't seem too far of a stretch.

It rather forces you to take Flame Weapon as a spell to be able to utilize one of the perk's already slightly limited special features.
#5
Suggestions / Delving Footlocker: Lockable?
February 20, 2013, 08:26:23 PM
After some OOC discussion, it's come to my attention that the lockbox in the Delving bunk room should probably have restricted access.

It's obviously possible (and intended) for dwarves to borrow equipment from the chest freely, but I've been told by multiple players that it's common for non-Dwarves to pay the 75 gold to pass through the Delving and pop in to ransack the chest. Players are, I'm under the impression, supposed to inform the DMs when this is done, but I and others don't think everyone's playing fair.

I know the Delving isn't, at least at this time, an official "association" (though I think it would be beneficial to consider making it one...), but it is the closest thing to participating in a faction for many Dwarven PCs, and at least some measure of exclusivity would be appreciated when it comes to equipment we discuss and leave for other specific PCs in a private Player Faction forum. With the dwarf population receiving a recent boom, we already have QUITE a few dwarf PCs passing through and plucking from what's there; greedy dwarves within the Delving nabbing loot designated for other dwarves is something that can be handled internally, but I personally feel like the room and chest being open to whomever walks right past Delilah to go locker-diving isn't reflective of the slightly xenophobic and certainly mistrustful nature of dwarves or the Delving. If this means earning the right to a key to the chest, so be it.

Obviously, this requires the implementation of some kind of key/rune/item, and I'm not the best person to figure out the rationality/feasibility of the mechanics of that with my limited understanding of scripting, but I think this concern is one of a few that might warrant the re-examining of the Delving as possibly moving into more formal association territory.

Summary: Please let us lock our things up, as we're already sharing a limiting 20-space locker between nearly a dozen of us!