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Messages - Echigo

#1
Chapter II: When The Earth Shook

In the midst of our routine patrol through the Monoliths, tasked with quelling the ever-tenacious Kobolds, none could have foreseen the organized march these creatures would stage to confront us upon our exit. Roderick, ever the valiant leader, led the charge with a select group of comrades, including myself. Together, we purged the initial forces and vanquished a menacing chieftain.

But our ears soon caught the ominous cadence of war drums and the echoing tramp of a relentless horde approaching from the tunnel's entrance. We, the defenders of the passage, found ourselves ensconced within the labyrinthine bowels of the earth. At tight bottlenecks and within spacious chambers, we made our steadfast stand, continuously repelling the surging enemy.

With each passing moment, the clash intensified. Colossal, flame-spewing lizards, ridden by legions of Kobolds, shattered the earth's silence as they rampaged through the subterranean tunnels, their fiery breath threatening to consume us. Faced with the brunt of this tumultuous assault, we weathered hours of ceaseless conflict and the onslaught of innumerable Kobolds.

Yet as the battle raged, our persistent determination emerged victorious. However, our elation was short-lived. The final lizarine behemoth, upon meeting its doom, convulsed in its death throes and inadvertently rent asunder a vital pillar that bore the entire weight of the cave complex. Catastrophe loomed inescapable, forcing us to flee the impending collapse.

Through perseverance and some measure of luck, we narrowly evaded the treacherous maw of the earth. We emerged victorious, bearing our hard-won spoils, and shared in a triumph that deservedly called for a hearty and well-earned toast.
#2
Chapter I: Echoes of the Ashways

In recent days, our journey has taken us through the perilous Ashways, a realm beset by ancient strife, where vile Troglodytes clashed with wicked Harpies in ceaseless quarrel. Acidic tempests rained upon our beleaguered party, as challenges unfolded, fierce and unyielding. The hardship, I say, was a crucible that shattered the heart of one, leaving him fractured but unbroken, for he deemed such trials as teachings to be embraced.

Verily, in the wake of the tumult with the Troglodytes and Harpies, this broken man did beckon me forth, and alongside my newfound comrade, Judh, we ventured deeper, far past the foreboding Ashways, into a realm steeped in foreboding darkness. 'Twas then he cast us down, into the depths of a corrupted pond, wherein a sunken vessel lay enshrouded by spectral terrors of the pirate ilk. Undying revenants walked the ship's cursed boards, their hollow eyes fixated upon us, ominous as the shadowed abyss.

Thus did he drag us onward, through nightmarish legions of Ash Revenants and Raptor Riders, leading us to an accursed well, tainted by unholy waters and teeming with the damned. Thrice, we were hurled into the jaws of death, and thrice did we emerge, souls aflame and bodies battered, surviving the very crucible of the afterlife. Through trials dire, we ventured, exhausting our stores, escaping the very grasp of the Reaper, and forging a bond as unyielding as tempered steel.

As to what had sundered this man's spirit, or what compulsion drove him to impart such enigmatic lessons, I remain uncertain. His motives remained shrouded in obscurity, veiled in the nebulous haze of enigma. He left me naught but a simple ring, a memento to commemorate our harrowing sojourn, and a body, beset by agony. The purse was scant, and our supplies dwindled to naught, leaving us bereft of resources to accept further commissions from the board. It vexes me to my core, for I cannot shake the disconcerting notion that the ordeal, with all its perils and toils, has yielded unto me but naught.

Thus ends the account of our travails in the forlorn Ashways, a chapter of enigma and tribulation, from which I emerged with shattered certitude and an unyielding bond with my stalwart comrade, Judh, though I ponder if he feels the same.
#3
Screen Shots & Obituaries / Re: Ukag Ashgrim
March 06, 2021, 08:50:24 PM
Only had that one interaction, but it was super cool, friend. I wish I could have seen more of his shenanigans. :|
#4


Do you wish to have a smooth, bald head and sick tattoos? Do you wish there was a group of people who understood your Wizardly ways? Do you suffer from Concept Lethargy? Look no further!

Join the Thayan Enclave today!

We've got Knights!

We've got COOL ARMOUR!

Sweeeet!

And, of course, BALD WOMEN!

So empowering!

We are looking for enthusiastic Wizard candidates to potentially become Zulkirs of the City of Rings!

Current Zulkirs:
Magus Szar'kul, Zulkir of Evocation
Magus Aszanaj, Zulkir of Abjuration
Warlock Szonech, Zulkir of Invocation, replacing the unnecessary seat of VILE Necromancy...

As you can see, there are a few Zulkir spots left vacant. If you'd like to roll up a Wizard of any of the missing schools, please do so! Whilst we have plenty of Red Knight-worthy PC's in our faction, we could use some Clerics or Rogue-ish types, as well. You do not have to be Thayan, from origin. Any background will work.

Don't be afraid to reach out to any of us on Discord! We've got big things planned and we'd love more people to be involved, directly or indirectly.

Thank you for your time!

Recommended classes: Wizard, Cleric, Rogue, Fighter, Manhunter Rangers

Potentially fitting: Monk, Sorcerer, Bard, Barbarian

Non-Compatible Classes: Druid, Naturey Rangers, and Paladins


This message is in no way sponsored by Thay, Thaymount, the Zulkirs, or any of the ruling body thereof. Safety is not guaranteed to members who do not use the proper Wizardry foci, loss of limbs, hair, skin, nails, pupils, or genitalia will not be reimbursed by the Enclave.
#5
Bug Reports / Re: So... Roulette bug?
October 12, 2020, 01:52:12 AM
oh, yeah, no... my bad... I should have taken a second screenshot..

I /always/ choose before my bet, then again, after my bet, to make 100% sure I locked it in. Regardless, it hasn't happened again and I got my gold. LOL!
#6
Bug Reports / So... Roulette bug?
October 10, 2020, 09:14:59 AM


I mean.. I live in Las Vegas... Pretty sure I know how to play roulette. >_>
#7
Was a lot of fun, brother. Thank you for bringing Vash into the plot.

[hide=Shenanigans]









[/hide]
#8
Introductions and Group Management / Thultanthar Conclave
November 25, 2018, 09:04:44 AM

Round 2(sorta)




We are a faction based of Netheril and their Magocracy. We will utilize the Bloodbond, once discovered, to create a Magus and Knight system, as well as various other assets, including: Spies, Assassins, Soldiers, Clerks, Squires, and so on.

We are a Lawful faction with a neutral or, for the greater good, Evil inclination. Good doesn't fit well with our goals or the faction in general, but will be considered, like most things.



       
  • Classes that fit perfectly:Wizard, Sorcerer, Bard, Fighter, Rogue


       
  • Classes that might potentially fit:Cleric, Ranger, Barbarian


       
  • Classes that won't work: Druid, Paladin


Our ultimate goals are quite secretive and will only be divulged upon acceptance into the faction. If you wish to join the discussion and consider rolling up, hop in our discord: https://discord.gg/C9JxtE . You may also find us in game, as we are very obviously decorated in Netherese attire and trinkets.
#9
General Discussion / Re: Your Most Iconic PC
June 18, 2018, 12:13:32 AM
Probably Thorleif Asgrimrsson. I caused a lot of trouble, for sure.
#10













We are a faction based of Netheril and their Magocracy. We will utilize the Bloodbond, once discovered, to create a Magus and Knight system, as well as various other assets, including: Spies, Assassins, Soldiers, Clerks, Squires, and so on.


We are a Lawful faction with a neutral or, for the greater good, Evil inclination. Good doesn't fit well with our goals or the faction in general, but will be considered, like most things.



Classes that fit perfectly:
Wizard, Sorcerer, Bard, Fighter, Rogue
Classes that might potentially fit:Cleric, Ranger, Barbarian


Classes that won't work:
Druid, Paladin


Our ultimate goals are quite secretive and will only be divulged upon acceptance into the faction. If you wish to join the discussion and consider rolling up, hop in our discord: https://discord.gg/C9JxtE . You may also find us in game, as we are very obviously decorated in Netherese attire and trinkets.


Make Netheril great again!
#11
<place holder???>
#12
Quote from: I love cats on December 29, 2017, 06:04:02 PM
Quote from: Kiyona on December 29, 2017, 04:29:04 PM
Well this is weird.

Because what I saw of Gastoff he refused to listen to anything Serelis said.  He payed anyone more attention than he did her.

And how the hell does a char let the 'love of his life' get beaten up by a 'buddy' in public and do nothing but lecture her?  What kind of looser girl would stay with that dude??


You'd be surprised.
#13
#WitheredCourt on IRC
#14
Suggestions /
January 01, 2017, 09:30:57 PM
Quote from: Pentaxius;n667916WARLOCK

Bard perk. Application required.
Unique Eldritch blast and powers, bard song disabled.





I legit just wanna see a Warlock perk. PLEASE, TALIR!
#15
 
"Long ago, when the various worlds of existence were still young, the blood of gods still held great power. Continents, oceans, and creatures all took form from the spilled blood of the powers on innumerous occasions. On one world in particular however, its identity long since lost, this led to a highly unfortunate occurrence. The Seldarine, indulging in acts of creation, let their blood flow across the land, as they begun to craft the elven race. Little attention was paid, as this had been done by the Seldarine time and time again. But on this occasion, an unnamed god of the humans, a dark and twisted power with a deep-seated jealousy of the elven race, took this opportunity to twist the empowered blood, imbuing it with a curse of violence and anger. Draining the life force from it as it took form, leaving a being with the beauty and immortality of the elves, its connection to nature surviving only in an animalistic rage within its inner self, lacking any spark of life and seeking the blood of others to replace that loss, spreading its curse in the process. This being was originally known as Mastraacht, but eventually came to take the name Kanchelsis. It is his creation that still stands as one of the Seldarine's deepest shames; for this reason, many drow turn to his worship, even those with no interest in taking the curse themselves."
 
 
 
The faction is based around vampirism and vampiric acts. The portfolio of Kanchelsis in D&D(not FR canon): is Blood, Debauchery, Magic, Seduction, and Vampirism, therefor the faction will take part in some or all of these things in one way or another.

Some minor goals are:
Supporting the rising to power of like-minded Elf factions and to subjugate or cattle the lesser races.
Collect artifacts of unlife and vampirism.
Harvest different types of blood for the connoisseur in us all!
Take lands in the name of the house.
Infiltrate the various factions of Sanctuary to spread the prestige and legitimacy of our noble house!
IDK, whatever you think will fit into the categories above! (Blood, Debauch, so on, so forth)

The end goal is to make our house's "secret" very obvious and have the power and allies to back it up without a bunch of buffed veteran PC's just steamrolling the concept into the floor because "Necromancy baaaaad". Bring some real, /loud/ fear to the server. Or just have fun getting FD'd because of blood drinking and animating dead.

Classes:
Anything but Druid and Paladin. Cleric could work really nicely, but a deity of the above portfolios or similar would be preferred.

Races:
Nobles: Preferably Elf or Half-Elf. Humans are possible, but should be limited.
All other races would be seen as servants or thralls.

Alignment:
Any evil. Preferably a Chaotic affinity, but Lawful could be some dope RP, for true.

Honestly, there's not much else to say... I played a lot of Warhammer: Total War as the Vampire Counts and I have a major itching to bring that feel to EfU.

PM me on IRC for more info and the faction's bio/IC info