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Messages - Porkolt

#1
Off-topic Discussion /
September 15, 2012, 10:18:41 PM
Is it out? Off to get it, then.
#2
Suggestions /
August 24, 2012, 11:59:24 AM
Monk?
#3
Off-topic Discussion /
August 06, 2012, 11:44:00 AM
Oh good god. Not that it's mandatory or that I'm even playing, and I dearly love some of the music from Zelda, the main musical themes from these games are far too -present- for a game like NWN.

Zelda hardly features any music that is suitable as ambient stuff. Too upbeat for the setting, and most of the bits that attempt to be scary are too theatrically so, if you catch my drift.
#4
General Discussion /
June 03, 2012, 05:30:47 PM
The point where this entire discussion goes wrong is at the premise it bases itself on.

Slavery is not inherently evil.

No, not even in real life.

Evil as a concept in the real world is defined by an extremely subjective moral code. The fact that what is evil and what is not is an extremely gray spectrum in the real world is demonstrated by the dozens of big moral issues that plague modern times and spark not only debate but even war.

Ethics, as this particular brand of philosophy is known, is an extremely conceptual field of study that tries to analyze patterns and fixed standpoints in public morals in an effort to find an absolute truth from which to extrapolate a universal moral code.

Suffice to say, they have yet to find this truth, or at least to agree on it.




And then there's FR, where good and evil are cosmic forces that each have supernatural proponents in the forms of gods and other extraplanar entities.


Do you think slavery, being an almost globally (at least in the west) accepted practice up to the 19th century, was considered justifiable because people didn't really care about evil back then? Or do you simply think it was abandoned because mankind 'got smarter' and suddenly realized it was actually wrong? Both sentiments are entirely dismissable.
#5
General Discussion /
May 31, 2012, 10:03:06 PM
Quote from: Calixto;289865Slavery represents owning someone against their will

Circumstantial to the extreme.
#6
General Discussion /
May 30, 2012, 10:23:35 PM
Quote from: Porkolt;283996what this stupid discussion again
#7
Suggestions /
May 27, 2012, 07:53:08 PM
It shouldn't be possible to make full plate look like a plain habit.
#8
Suggestions /
May 21, 2012, 11:57:34 AM
Though the suggested mechanic is setting-wise possible, it is not setting-wise probable.

All deities already have the ability to know whenever their name is spoken, and instantly be aware of all goings on around the spot where this happened. There is no visual effect associated with this, though.
#9
Suggestions /
May 20, 2012, 11:07:08 PM
Google maps or whatever provides this as a basic function if I'm not mistaken.
#10
Suggestions /
May 11, 2012, 12:15:54 AM
No because concealment and summons.
#11
Off-topic Discussion /
May 06, 2012, 05:55:32 PM
Excellent character, goodman.
#12
Suggestions /
May 06, 2012, 12:14:35 AM
I think the main problem here, like people have with many things they think are unfair, is that the system is very nontransparent.

A clearer explanation of the DCs involved would probably go a long way to still complaints.
#13
Introductions and Group Management /
May 05, 2012, 09:34:22 PM
A particularly constructive contribution to the RP spectrum.
#14
General Discussion /
May 03, 2012, 10:29:19 PM
Yeah, this sounds like a connection issue.
#15
Bug Reports /
May 03, 2012, 05:41:16 PM
If this has been changed, you did it wrong. I passed the persuade check today and received nothing.