What was the single most difficult thing you developed for EFU? Either a script, tileset, quest, or perhaps world-building, plot, or faction concept. Anything that comes to mind!
What was the easiest?
What is the one trait found in either a player or a player character (or perhaps both) that immediately makes you take an interest in them?
What is the one trait that makes you uneasy when you see it?
If you could do one thing over, what would it be? How would you improve it?
Currently, what is your favorite aspect of the server?
Least favorite?
What was the easiest?
What is the one trait found in either a player or a player character (or perhaps both) that immediately makes you take an interest in them?
What is the one trait that makes you uneasy when you see it?
If you could do one thing over, what would it be? How would you improve it?
Currently, what is your favorite aspect of the server?
Least favorite?