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Messages - Ser Shroom

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Suggestions / Re: Nerf orb spells
« on: July 01, 2020, 04:14:56 PM »
Getting back to the original suggestion:-

I would just highlight that there are secondary effects associated with these spells. Including one spell that stunlocks on a failed fort save. I still believe without the touch attack that these orb spells are unfair on lower hp, lower fort classes (e.g. rogues, bards) who have a higher than average touch AC.

It's one thing to shrug your shoulders after a death and say 'well it's just unfortunate I didn't make that 50/50 touch attack roll'  rather than having to concede 'well I died because I didn't roll a near impossible 18 or better on that fort save'.

I am saying all this in a PvE perspective because certainly in a PvP one any wizard or sorcerer worth their salt will just cast true strike first, so they aren't going to lose out on their rogue deleting spell with this modest change in my opinion.

Suggestions / Re: Nerf orb spells
« on: July 01, 2020, 01:41:32 PM »
Speaking from a PvE perspective, the touch attack was really the only defence rogues had against these spells, as their fort saves are generally so trash they can't make the save vs secondary effect and there is no evasion opportunity to mitigate the damage. Encountering this spell being spammed on a certain scripted quest with a rogue just felt like a death sentence.

I do think returning the touch attack requirement would make it a reasonably well balanced spell.

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