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Topics - Letsplayforfun

#101
Off-topic Discussion / Builder's beginning
October 21, 2008, 11:17:17 AM
How do you create custom loot drops in a module?
#102
Suggestions / Polymorph and spells
October 20, 2008, 10:49:05 AM
It's be nice if some polymorph forms could still use spells. I'm thinking about humanoid forms, mainly (pixie, nymph, etc.) Else most forms are fun to play, but pretty useless except buffed up in battles.
#103
Bug Reports / cure poison= cure disease?
October 14, 2008, 08:26:31 PM
The fruits found in the Orchard are labelled to cure poison, but they also cure disease. Bug or no bug?
#104
Suggestions / Bags?
October 14, 2008, 05:48:51 PM
Maybe i missed them, but i can't seem to find containers in EfUA.

Unless it's voluntary, it'd be appreciated to have them more readily available, as they are pretty handy.
#105
When the weather's "not appropriate", a PC can't light a fire, and therefore can't rest. IMO, it just doesn't add much, and is a real pain for spell casters who travel, or for the parties they travel with.

Having to go all the way back to town or to a lair or something just to hide from a little rain is a bit annoying and RL time consuming.

It's not like it's a real blizzard or storm or anything.
#106
General Discussion / It's the little things...
October 14, 2008, 11:55:15 AM
...that make a great server.

scratched mark: "..... was here". LOL.

This is a great server indeed.
#107
Bug Reports / transition bug, Under the Moutain
October 14, 2008, 11:52:26 AM
The transition leading downwards once a PC is in the area 'under the mountain' doesn't seem to work.
#108
Suggestions / Fake dead
October 04, 2008, 04:23:50 PM
Poped into my mind from the archers and de-targetting script.

How about a 'fake dead' script based on a perform check.

c/ fake dead
emote: fall on the ground
make a perform check (only with INT creatures maybe)
if success, de_target
if failure, killing stroke or something like that.

Just for the fun of it.
#109
General Discussion / XPs: other ways to earn them
September 27, 2008, 07:02:15 AM
How about mages earn a little xp when they successfully scribe a scroll, and rogues when they disarm traps or unlock doors? Rangers and druid when they successfully AE a beasty... whatever else folks can think of.

I mean, apart from deliveries, the only other way to earn xps is killing things to be able to complete quests, or to have a dm notice you for some reason.

Lets play for gold and XP, too.
#110
Bug Reports / Sendings
September 24, 2008, 07:09:50 PM
Bug or intended?

I was far off town in a place called *spoiler* "beyond the barrier", and i heard a sending made from the Zig.

Dunno if that's supposed to happen.
#111
General Discussion / Loot power
September 23, 2008, 11:00:59 AM
Quote from: Thomas_Not_very_wise;88664I wish it was more common.

I also wish to point out that the loot power in this setting is 3 times more powerful than what it had been in the underdark.

I tend to agree with this, but a little feedback on this topic would be interesting.

What's the general feeling about it? Do you agree? If so do you like it or not? And for DMs: is it intended?
#112
Suggestions / Nature's delights
September 19, 2008, 02:56:27 PM
We had Shierker mushrooms in the UD. A EfUA variant with shierking+entanglement Willow Trees would be fun.

For the bogs: natural traps springing slow spells or paralyse while scavengers show up for a feast would also be fun.
#113
Off-topic Discussion / Gamespy: no games showing
September 17, 2008, 11:47:04 AM
When i enter the gamespy internet list, no games show (PW world included). I've no filters on. Only the games in my favorite list and a few in history list show up.

Any ideas on what's wrong?
#114
Suggestions / The passage of time
September 09, 2008, 03:49:03 PM
I was outside the walls in plain daylight, then suddenly, boom, it was night. And i'm dead afraid of the dark, obviously.

Is there some way to know -rougthly- what time it is in game? If there isn't already, a message saying 'the sun begins to ebb' (even if there's with no giant oyster nearbye) would be nice like 5mn before it's dead dark.
#115
General Discussion / New fugue
September 08, 2008, 07:59:16 AM
Well, actually, i hadn't been in fugue for some time, but i'm guessing the ravenloft theme is new.

And it's awesome!

I lost a character i enjoyed playing, but when fugue loaded and wasn't what i expected, it just chilled me out and made me want to have a look around.

It's funny how even Fugue is well thought of. Might be something there...