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Messages - Caddies

#781
Suggestions / Persistent Resource Claims
November 10, 2008, 01:02:15 PM
I suggest that the claims on the various raw materials and resources persist through resets.
#782
Bug Reports / Trogdolyte Boss Bug
October 28, 2008, 11:29:42 AM
The troglodyte boss did not spawn for our group earlier, nor the group that attempted the quest before us. Not sure if a reset would fix this, or if the bug is of a more permanent nature.
#783
Suggestions / Talos: Air Domain
October 28, 2008, 11:28:23 AM
I suggest that Talassan clerics be afforded the Air domain, for very obvious reasons both IC and mechanical.
#784
Bug Reports / Quest Chest Bugs
October 21, 2008, 11:21:10 PM
Two chests in the 'Sand Reef' quest, and two chests in the 'Barrow' quest seem to be bugged. Basically, if anybody opens the chests in question after a reset, they will stay open and no loot will spawn in them until the next reset. This means that unless you're in the party that first completes the quest after a reset, you're going to get jibbed on loot!
#785
Suggestions / Castle Vrazdn
October 11, 2008, 06:03:02 AM
I thought I might suggest that the boss fight on this quest be beefed up a tad, with perhaps the addition of a wizard or cleric and maybe another henchman as well on the roof scene. As its stands, its often a 'let down' fight after the very sweet and exciting preamble romp into, and through, the castle.
#786
Bug Reports / Movement Speed Bug
October 01, 2008, 11:41:59 PM
Not sure if this is a NWN or an EFU:A-specific bug, but after being caught in a Web spell from a Skeleton Mage my PC's movement speed has gone to what I estimate is around 75%. Logging out doesn't fix this.
#787
Bug Reports / Fedex Quests
September 22, 2008, 02:13:26 AM
Not sure if its intended or not, but it seems like you can only do the various fedex quests (oranges, et al) once. When coming back after a reset to do them again (and getting the journal update when finding the materials) I wasn't able to hand them in; the questgiver didn't have a convo option for it anymore.
#788
Bug Reports / Small Typo - Orange Quest
September 21, 2008, 03:39:18 AM
Nothing major, just a small typo on when you pick the oranges off the tree. 'The' is misspelled as 'tthe'.
#789
Bug Reports / Door Bug
September 10, 2008, 09:32:44 AM
The door after the first bridge on the Scourge Goblin Tribe quest auto-locks instantly. Had a case of where one party member got stuck on his own on one side, without the rest being able to get to him after an accidental mis-click which shut the door.
#790
Bug Reports / NPC Description
September 09, 2008, 07:03:03 AM
I noticed all the NPCs in the gobsquat have custom descriptions except the Hanging Goblin proprietor, who has a standard NWN deathsinger description (I think).

Low priority, thought I'd throw it out there in case it got missed.
#791
Screen Shots & Obituaries / The Escape
September 08, 2008, 12:39:51 PM
Probably the most epic event that I've ever taken part in. Mad respect for the DMs who built it, the DM who kicked our asses on the way through, and my fellow comrades. Good times.

Stumped:



CAVE BEAR:



An awesome moment:



The only time you will ever see one of my PCs crying:



The High Seat:



The Gate:



Ruined Wall Walk:



Admiring the seascape:



Naga diss:



Deciding to leave thousands trapped in the Underdark has never looked so easy:



Anyone else who took some screenies on our attempt is welcome to post them too!