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Messages - Halfbrood

#31
Dear EFU,

Since earlier this year we've had a lot of new players come and go due to COVID and we've seen many fantastic characters have the opportunity and courage to explore our setting in their own different ways, truly leading to some spectacular stories that are worth reminiscing about and fondly remember. Many of these new players have stuck around, though of course our little corner of the NWN community is not to everyone's liking. That is fine of course, as we're a little bit of an odd duck as far as servers go: we have an exceptionally punishing death system, we have given the power and freedom to players to decide their own stories whilst simultaneously giving them executive power when to end another's, and the active DM team actively works together to purposefully challenge players in both scripted content as well as during events and plot lines. All these things that EFU does different makes us a very hard but ultimately rewarding server to play on and over the course of many years we've together managed to create a special long-lasting community.

But over the past few months, perhaps due to the general increased stress caused by COVID and its rippling consequences that has affected all of us, we've seen a general slow shift in attitude when it comes to players interacting with one another towards what can only be described as 'more toxic'. Ranging from more snide remarks to passive-aggressiveness beyond the level of 'banter', to full-blown hostility and name calling. It pains us to state that due to things said in our #efu-main Discord, players both new and old have chosen to step away from EFU as both a server and a community, perhaps for good.

Everyone that reads this should take a moment and reflect on how severe things must have become for even longstanding community members, who have called this server 'home' and many players 'friends', to pack up and leave. A large share of this current predicament falls on the shoulders of the DM team; moderation of as active and familial a discord server as ours is both incredibly time-consuming and, frankly, not fun. But we've also come to a point where we can neither abide nor afford for things to remain as they are currently.  For EFU to remain as interesting and varied as it has been these many years, it is imperative that there exists some manner of cordiality between players outside the game; that people trust one another to generally act in good faith so that stories within the frame of the server itself can organically lead where they may. For this to be reality, we must all (DMs included) take a closer look at our outside-the-game interactions and consider what the consequences may and assuredly will be if we don't collectively choose to change the way we chat with one another.  At the end of the day we are all just people playing a silly old game together pretending we have pointy ears and have dragon-slaying as a personal pastime. It would be in our collective interest to ascertain its continuation so that we can continue to craft amazing stories together in our little corner.

Therefore, we all need to be nicer from one another from here on out.

In an effort to accomplish the above, the EFU DM team has decided to start a more active stance on moderation, especially when it's regarding our primary means of communication with one another, Discord.

A summation on this shift:

- A harsher stance on blatant toxicity, offensive commentary and general attempts at riling up other people.
- #efu-main is no longer to be used as a personal venting channel or as an outlet of tirades. We have both a suggestion forum and a ticket system to privately submit tickets.
- Although already a rule, for reiteration: anything (borderline) NSFW is not acceptable to post.
- Quiet Corner will remain to be used in its current implementation to time-out players for relatively short periods of time at more judicious DM discretion,
- We've added a new Restricted role. This role is *permanent* and prohibits interaction in all of our Discord channels and will not ever be removed until a ticket to appeal is submitted to the forums asking for its removal. Trying to get around this role in any way will lead to an immediate and permanent ban of our Discord and possibly even the server itself.

If you have issues with the server, whether IC or OOC, please don't hesitate to reach out to a DM to bring things up so that we can perhaps look at changing certain elements of the server to make it a better experience or so that we can tackle problems that lead to frustration between players.

As a final note, the EFU DM team encourages any player reading this who has chosen to give up on our server for any of the reasons listed in this thread to reach out to any one of us to discuss its contents and a possible return to our beloved server.


Kind regards,

The collective EFU DM team
#32
I've removed the fire orbs. Thought it had been done before, but seems they had a variable to mass cast them even when they don't have the spell.

Just in response to Egon's random tangent, PfE makes you immune to PHK so dunno what you're on about.
#33
Rumours over the last few days speak of strange occurences in the Swamps of Ring 95. Strange trolls are said to have started appearing, quite recently, more vigorous and harder to slay than the norm... how or why these creatures are appearing, none seem to know; various researchers and gentleman scholars are said to have hired mercenary bands to discover the truth of this new phenomenon.
#34
Charm person doesn't work on animals afaik
#35
The per person ones are called 'Boxes' the per group ones are called 'Box'! And quite often the per person ones look like a stack of multiple crates, rather than just a single crate.
#36
They are per group, not per person. Are you sure someone hasn't looted them before you?
#37
It is, yeah. There will be some work needed that we will need to investigate. It is on our radar and we will do what we can. Please bear with us.
#38
Suggestions / Re: More low level content
February 20, 2020, 05:49:28 PM
I've recently added a level 2-6 quest, and will be working on more 'mid range' content over the next week or so, with a variety of in-quest randomisation options, to keep things fresh.
#39
Currently unable to do so until fixes are applied to EFUSL as it contains all the data for our voyages.
#40
Screen Shots & Obituaries / Re: Sepitus Grail
January 09, 2020, 05:33:28 PM
Really good job.
#41
Suggestions / Re: Stealth animation / effect
December 22, 2019, 09:52:06 AM
This is something we implemented previously and it caused big lag issues. We may investigate something similar, in the future.
#42
Bug Reports / Re: Johnny Halfhand, Trash Island
December 04, 2019, 08:01:47 AM
Yes, not intended. I will reimburse you when I am around next.
#43
Bug Reports / Re: Planar Bundle fails to unpack
October 20, 2019, 09:36:08 AM
Where was this found?
#44
Bug Reports / Re: Valley of Faces QA
October 08, 2019, 08:51:21 AM
Which ones specifically were fighting? Trappers, Slave Slingers, Slaves, Guards, Champions, Prophets?
#45
Suggestions / Re: The Frequency of Throwables in PvE
August 31, 2019, 02:13:49 PM
The creatures don't actually spawn with or use the actual items (hence the weird animation), they effectively just fire the scripts, so the suggestion that they spawn with more of them is incorrect. As SC said, if you can provide some evidence of the culprits, we can look at those specific creature's AI scripts and see if we can determine where the potential over-zealous throwables is arising.