Orc Quest Part I needs another look at

Started by Daemonic Daz, August 23, 2009, 09:13:33 PM

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KreShar

I think the difficulty is fine right now, but I agree with WastesAreFrozen, rewards should be better. Because you'll definately need to use alot of supplies.

But this quest isnt a death trap, i've done it rather smoothly a couple times with a rather lowlvl group. You just need tactics and constant healing from your support. Because once your frontline breaks, its all over. It only gets really ugly when shamans start spamming dispel.

Caddies

The key to this quest is damage output. If you can't keep the damage up the waves will slowly swarm you then the line breaks and you're fucked.

I think the difficulty is alright, but agree the rewards simply do not match. Doing this quest then finding six wild orc handaxes for your reward is just not fun.