Enchanting Wands

Started by domare, January 12, 2009, 12:10:19 AM

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Szgk

How about allowing people to craft items with higher-leveled spells with the use of metamagic feats? Extend would be the easiest to balance and would make the most sense, I guess.

Semli

Quote from: Snoteye;104513If the price of a wand does not properly reflect the wand's power level, the answer is not to adjust the wand's power level.

I wouldn't mind seeing some of the lower end offensive wands cheapened a bit.  I don't think cantrip wands a bad value, but the price of some of the level 1 spells wanded in terms of what you get is meh.

Force damage from magic missile is nice but hardly makes up for the fact its otherwise indisinguishable from a cantrip wand.

Snoteye

Quote from: Szgk;105694How about allowing people to craft items with higher-leveled spells with the use of metamagic feats? Extend would be the easiest to balance and would make the most sense, I guess.

Aside from the fact that I frankly don't think any of us really want to do this (it would be a massive undertaking for little gain) we're wary about both balance and economy. I do think it would make more sense than varying spell levels, but do not believe it would not easily become exploitable.


Quote from: Semli;105709I wouldn't mind seeing some of the lower end offensive wands cheapened a bit.

You are more than welcome to make suggestions. Specifically Magic Missile, however, is already a strong spell in that it deals a reasonable amount of damage, has no save, and can't be resisted unless you're prepared for it (or you have SR).

Semli

Okay.

Burning Hands and Negative Energy wands should go for 300 or so.

Sleep and Scare wands, since the HD limit of such spells make them effectively useless against most QA fodder, should be priced right around what cantrip wands go for.  If you would rather discuss changing the mechanics of these spells, go here.